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NPC Generator

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Advanced [show]


William Haley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is generally well dressed albeit a few years behind the times. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: He is mildly Human supremacist, though he does not identify as such. He has a minor phobia of water and hates getting wet.

History: William was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Like his father and his sister before him, after school he went straight into learning to become a Bricklayer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult; and expand his business

Flaws: Racist, Fearful. Bonds: Attractive, Poor, Job. Occupation: Bricklayer

Voice: Sounds elderly

Attributes [hide]

William Haley, Male Human Rogue 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)17 (+3) 9 (-1)14 (+2)
Skills Medicine +1, Performance +4
Senses Passive Perception 9
Languages Common, Abyssal, Sylvan, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 17000 cp. Red garnet (110 gp). Red spinel (110 gp). Deep green spinel (110 gp).


Social Check DCs


Kody Hastings, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a faded coat and loose pants complete with top hat. He wears his golden hair down. His fair skin shows little sign of his aristocratic breeding.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in the east. His homeland was ravaged by war and he spent much of his life rebuilding it. He then took over the family business and is one of the better Guard for hire.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Fighting. Flaws: PTSD. Bonds: Attractive, Job, Immigrant. Occupation: Guard

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Kody Hastings, Male Human Commoner 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)11 (+0) 12 (+1)10 (+0)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 9000 cp.


Social Check DCs


Clerebold Sharps, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel, and carries quarterstaffs. His hair is auburn and very short. His eyes are blue and catlike.

Personality: He is very quiet and rarely speaks above a whisper. He never wears the same outfit twice, unless he absolutely has to.

History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Body Guard and was forced into it by his family.

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Immigrant, Family. Occupation: Body Guard

Voice: High pitched and raspy

Attributes [hide]

Clerebold Sharps, Male Human Barbarian 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 37 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)13 (+1) 12 (+1)9 (-1)
Skills Athletics +5, Performance +2
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Anthony Bentham, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is typically in his Ploughman uniform. He has moderate length chestnut hair. He wears large thick round spectacles.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. A true patriot, Anthony would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Anthony was left his mother's suit of armor and trained in its use and care. He became a Ploughman soon after.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new ploughman responsibilities is difficult

Ideals: Athletic, Opinionated. Bonds: Job, Military. Occupation: Ploughman

Voice: Hard of hearing, loud

Attributes [hide]

Anthony Bentham, Male Human Wizard 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Intimidation +2, Religion +4
Senses Passive Perception 11
Languages Common, Aquan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp. 2 Acid flasks. 1 Everburning torch.


Social Check DCs


Gerald Wallace, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He usually wears his blue robe and has his shortspear always slung over his shoulder. He has shaved his head bald. His ears are large.

Personality: He is happy with his job as a Armorer. He turns his eye from what people do, preferring to live and let live. He misses his home and complains about the freezing weather, even in summer.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gifted student he started as a Interpreter, but he got bored and became a Armorer. He's also a talented Interpreter, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Flaws: Ugly, Disease. Bonds: Job, Immigrant, Rich. Occupation: Armorer

Voice: Russian accent

Attributes [hide]

Gerald Wallace, Male Human Aristocrat 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)9 (-1) 15 (+2)17 (+3)
Skills Athletics +3, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 2900 sp.


Social Check DCs

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