Anselm Blankley, Male Human [Permalink]
Personal [hide]
Description: This man wears a yellow deerstalker hat and yellow clothes. He is muscular with a powerful set of arms. His brown hair has been sun bleached extensively. His violet eyes peer out from beneath his deerstalker yellow hat.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born to a Merchant, his father struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A deep hatred of goblins; and balancing his hectic life and new doctor responsibilities is difficult
Ideals: Disciplined, Justice. Bonds: Poor, Job, Enemies. Occupation: Doctor
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 3 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 7 (-2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 15000 cp.
Percival Hackney, Male Human [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, he is an attractive figure. He wears a yellow armored body suit, with a simple blue line shooting up and back down. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born in the east, but his parents moved at a very young age to the west. His childhood dream was to be a Masseuse, but he was a colossal failure. He's also a talented Masseuse, but doesn't like to broadcast it.
Motivation: Further expansion of business; and to be a masseuse again
Ideals: Opinionated. Bonds: Attractive, Job, Immigrant. Occupation: Miner
Voice: Draws out vowels
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 9000 sp. 1 Minor magic item.
Randal Shelly, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has relatively light skin and is very physically imposing due to his abundance of muscles. His brown hair is styled in orderly dreadlocks. His fierce brown eyes like to dwell on things.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He takes great joy in being the best Laborer in town.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a Laborer soon after.
Motivation: To be a Masseuse again; and further expansion of business
Ideals: Impeccable, Artistic, Entrepeneur. Bonds: Job. Occupation: Laborer
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 11 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Infernal, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 14000 cp. 1 Minor magic item.
Henry Clayden, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a green cloak and cross-gartered brown stockings. Beneath his clothing is a huge mess of scar tissue. He has done his best to style his golden hair to look like a famous performer. His thin eyebrows rest above his beady violet eyes.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Henry lived on a farm with his mother, near the main road leading to a nearby town. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. He has been saving his money to try and buy his sister's freedom.
Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister
Ideals: Opinionated. Flaws: Ugly. Bonds: Slave, Enemies, Family. Occupation: Bookbinder
Voice: Soft and mumbly
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 41 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 200 gp. Jasper (80 gp). Violet garnet (300 gp). Blue sapphire (1000 gp). Violet garnet (300 gp). 1 Minor magic item. 1 Minor magic item.
Trym Pinkerton, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has styled his brown hair well, parting it to the right. His eyes are amber and he is always smoking a pipe.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He receives visions of the future at random moments
History: Trym was raised in a hard working conservative environment. His homeland was ravaged by war and he spent much of his life rebuilding it. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job.
Ideals: Athletic, Joker, Gifted. Flaws: PTSD. Bonds: Job. Occupation: Bather
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 16000 cp.
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