Heward York, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a white vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his white boots flare out at the collars. His silver hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Stoic and calm, he prefers to meditate than take action. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Heward lived on a farm with his father, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Bowyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Bowyer and was forced into it by his family; and to unite with his sister
Ideals: Disciplined, Opinionated. Flaws: Ugly. Bonds: Poor, Family. Occupation: Bowyer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 10 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 8 (-1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
Possessions: A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Jeweled anklet (2000 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trym Yorke, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is dressed in a clean violet cloak covering his clean studded leather. His black hair is heavily combed to the right. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Calm and collected, he is a well trained Body Guard. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school before completing his studies. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and balancing his hectic life and new body guard responsibilities is difficult
Ideals: Fighting, Logical. Flaws: Ugly, Insane. Bonds: Job. Occupation: Body Guard
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Draconic, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp. Malachite (7 gp). Hematite (7 gp). 1 Minor magic item. 1 Minor magic item.
Gomory Kirby, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire, and he perpetually has his monstrous two handed axe ready. His chestnut hair is knotted and matted. He has a dull look in his amber eyes.
Personality: Calm and collected, he is a well trained Fletcher. He is used to getting what he wants. In part because he is a meticulous planner.
History: Gomory lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He now owns his own business.
Motivation: He is unsatisfied with his job.
Ideals: Fighting, Professionalism. Bonds: Attractive, Job, Family. Occupation: Fletcher
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 2300 sp.
Theodoric Milton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing colorful clothing, dressed as a Sailor. He is bald on top and has large golden tufts of hair around his ears. He has several tiny jet earrings on each ear.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Theodoric hails from a village terrorized by giants. From there he went from mercenary job to mercenary job. Days after completing his studies, news broke out that his hometown was attacked by giants. Theodoric was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: Many giants want him driven away; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Rich, Enemies, Adventurer. Occupation: Sailor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 7 (-2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp.
Trey Merton, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He carries a battered falchion and tarnished longsword as well. His silver hair is cut jaggedly and amateurishly. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Flattery will make him almost putty in your hands.
History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and he's in love
Ideals: Fighting, Logical. Flaws: Ugly, Sensitive, Selfish. Occupation: Painter
Voice: Russian accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 39 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 13 (+1) | 10 (+0) | 7 (-2) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 100 gp. Blue star sapphire (500 gp). Banded agate (16 gp). Banded agate (16 gp). Moonstone (50 gp). 1 Minor magic item.
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