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Advanced [show]


Guy Everleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair, while still mostly black, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Meet up once more with his childhood friend; and he is not mentally stable, and does not behave rationally

Flaws: Sensitive, Insane. Bonds: Rich, Military, Adventurer. Occupation: Carpenter

Voice: Relaxed voice

Attributes [hide]

Guy Everleigh, Male Human Monk 9
Medium (6'1") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 48 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)11 (+0) 11 (+0)13 (+1)
Skills Athletics +6, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +4

Possessions: 12000 sp.


Social Check DCs


Charles Charlton, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting tan shirt and pants. His skin is fair and his fingers are delicate and long. He is bald on top and has large black tufts of hair around his ears. His blue eyes are slightly larger than normal.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is able to make almost anything out of random pieces of junk.

History: When he was but 3 years old his parents immigrated from the east. His homeland was ravaged by war and he spent much of his life rebuilding it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He would like to get married and retire; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic, PTSD. Bonds: Immigrant. Occupation: Armorer

Voice: Middle-eastern accent

Attributes [hide]

Charles Charlton, Male Human Cleric 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)15 (+2) 12 (+1)12 (+1)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 11
Languages Common, Auran, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1000 sp. Jet (90 gp). Jasper (70 gp). Golden yellow topaz (900 gp).


Social Check DCs


Gomory Palomarez, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He typically wears tan cloth garments or leather armor. His black hair is styled in orderly dreadlocks. His eyes are amber and he is always smoking a pipe.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the east, but his parents moved at a very young age to the south. His parents enrolled him in a Rogue school at a young age so that he could practice his psionic talents. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Athletic, Gifted. Bonds: Job, Adventurer, Immigrant. Occupation: Baker

Voice: Stutters

Attributes [hide]

Gomory Palomarez, Male Human Rogue 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 40 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)10 (+0) 11 (+0)14 (+2)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald York, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His tied-back hair is chestnut. His gray eyes dart from person to person to random spaces in the air.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He has achieved small success as a Shoemaker.

Motivation: Wants to open a new tavern; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Job, Rich. Occupation: Shoemaker

Voice: Soothing and warm

Attributes [hide]

Gerald York, Male Human Cleric 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)13 (+1) 9 (-1)13 (+1)
Skills Acrobatics +4
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Solid gold idol (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Dustin Everleigh, Male Human [Permalink]

Personal [hide]

Description: This northern man wears loose pants and a collared shirt complete with sweater beneath his coat. His clothes are grease stained in places. His brown hair is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the north, but his parents moved at a very young age to the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety.

Ideals: Gifted. Bonds: Poor, Immigrant, Attractive, Military. Occupation: Spy

Voice: Sleepy voice

Attributes [hide]

Dustin Everleigh, Male Human Barbarian 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)16 (+3) 13 (+1)10 (+0)
Skills History +5, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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