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NPC Generator

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Advanced [show]


Ernest Huxley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tight fitting red shirt and pants. His silver hair has been sun bleached extensively. His eyes are likewise gray.

Personality: Ernest hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Sold as a small child to a brothel owner, Ernest was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Doctor, but he got bored and became a Butcher. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Human people; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Racist. Bonds: Immigrant, Mentor, Job. Occupation: Butcher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ernest Huxley, Male Human Monk 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills Performance +4, Stealth +1
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 600 gp. Silver chalice with lapis lazuli gems (110 gp).


Social Check DCs


Miles Reed, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He prefers to wear flannel, and his gloved hand is found clutching a ceremonial dagger. He sports a long auburn beard, and similarly colored long hair. He wears an eyepatch.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Unemployed, who enjoyed hunting, Miles was taken on many hunting expeditions. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Flaws: Ugly, Shy, Racist. Bonds: Adventurer, Nature. Occupation: Sage

Voice: Hissing voice

Attributes [hide]

Miles Reed, Male Human Commoner 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)9 (-1) 7 (-2)15 (+2)
Skills Investigation +1, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Roland Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. He has dyed his greying red hair a little too much giving a sharp red color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Roland hails from a village terrorized by giants. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: To be a Bellfounder again; and wants to raise his children well

Ideals: Artistic, Entrepeneur. Bonds: Job, Family, Enemies. Occupation: Dyer

Voice: Hissing voice

Attributes [hide]

Roland Tattersall, Male Human Paladin 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 6 (-2)13 (+1) 16 (+3)15 (+2)
Skills Acrobatics +3, Survival +5
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30000 sp. Coral (150 gp). Sard (60 gp). Chalcedony (60 gp). Golden yellow topaz (300 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Patrick Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and his gloved hand is found clutching a greataxe. His white hair is singed and shortened. He wears an eyepatch.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a Merchant, his father struggled to pay the bills. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and many dire rats want him driven away

Ideals: Logical. Flaws: Ugly, Selfish, Shy. Bonds: Poor, Enemies. Occupation: Doctor

Voice: Spits words with contempt

Attributes [hide]

Patrick Wordsworth, Male Human Druid 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)9 (-1) 7 (-2)14 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Gerald Asheton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a black shirt with thin violet vertical stripes and grey pants, he is not a threatening figure. He is bald on top and has large chestnut tufts of hair around his ears. His eyes, though not visible through his cowl, are gray.

Personality: A skeptical and narcissistic man, Gerald's first love is himself. His second love is also himself. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dilettante work with an outfit from a few towns over. Dilettante work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Job, Rich. Occupation: Dilettante

Voice: Timid voice

Attributes [hide]

Gerald Asheton, Male Human Aristocrat 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 14 (+2)10 (+0) 13 (+1)6 (-2)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +1 / 2d4-2, Grapple +4

Possessions: 400 gp. Moonstone (20 gp). Zircon (20 gp). 1 Magnifying glass.


Social Check DCs

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