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Advanced [show]


Hunter Astley, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, green, dusty cloak. He is muscular with a powerful set of arms. His deerstalker hat is riddled with cuts and holes. His gray eyes dart from person to person to random spaces in the air.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Hunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's also a talented Banker, but doesn't like to broadcast it.

Motivation: He is wracked by social anxiety; and to be a banker again

Ideals: Persistence, Gifted. Flaws: Ugly, Fearful. Bonds: Nature, Job. Occupation: Fletcher

Voice: Farmer accent

Attributes [hide]

Hunter Astley, Male Human Bard 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)15 (+2) 15 (+2)18 (+4)
Skills Arcana +5, Stealth +1
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 300 gp.


Social Check DCs


Wymar Weld, Male Human [Permalink]

Personal [hide]

Description: He wears bulky yellow painted plate armor, and carries kukris. His hair is long and white with streaks of brown, and is pulled back with small yellow clips. His beard is brown, braided, and well cared for. His eyes, though not visible through his cowl, are gray.

Personality: Wymar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved from fad to fad and when he turned 15 he discovered writing. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Fighting, Extrovert, Artistic. Bonds: Adventurer, Slave. Occupation: Bounty Hunter

Voice: Scottish accent

Attributes [hide]

Wymar Weld, Male Human Ranger 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)10 (+0) 13 (+1)10 (+0)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 14000 cp. 4 Thunderstones. 3 Smokesticks.


Social Check DCs


Drogo Wheatley, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Banker. He is portly but not overly obese. His red hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: The child of northern immigrants he idolized his mother. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Banker responsibilities is difficult.

Ideals: Optimist. Bonds: Job, Military, Immigrant, Mentor. Occupation: Banker

Voice: Middle-eastern accent

Attributes [hide]

Drogo Wheatley, Male Human Warlock 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)15 (+2) 10 (+0)10 (+0)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Celestial, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 200 gp. Fire opal (1200 gp). Jade (60 gp).


Social Check DCs


Geoffrey Stapleton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tight fitting green shirt and pants. His hair is cut close to his head. His green eyes are slightly larger than normal.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also has developed a complete distrust of the Bricklayer profession.

History: When he was but 5 years old his parents immigrated from the west. He worked as a nervous Shepherd and found it very stressful. Days after completing his studies, news broke out that his hometown was attacked by brigands. Geoffrey was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Fighting. Flaws: Mundane. Bonds: Job, Immigrant, Enemies. Occupation: Shepherd

Voice: Loud with bravado

Attributes [hide]

Geoffrey Stapleton, Male Human Ranger 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)9 (-1) 15 (+2)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 800 sp. 1 Silver holy symbol. 1 Good lock.


Social Check DCs


Aldous Nash, Male Human [Permalink]

Personal [hide]

Description: An older man who wears dull brown sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case, he is not a threatening figure. His red hair is kept up in a ponytail inside a wide-brimmed hat. He wears an eyepatch.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not trust anyone and sleeps with one eye open.

History: He was born in the west. A freak accident while working with his Soapmaker father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Insomniac, Disease. Bonds: Immigrant. Occupation: Scribe

Voice: Indian accent

Attributes [hide]

Aldous Nash, Male Human Paladin 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Athletics +4, History +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs

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