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NPC Generator

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Advanced [show]


Ernest Wheatley, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He prefers to wear blue clothing when he does not wear armor. His whole body is exceptionally muscular. His white hair is greying along the sides and has receded to reveal a widow's peak. This gray eyed northerner is not easily forgotten.

Personality: A skeptical and narcissistic man, Ernest's first love is himself. His second love is also himself. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He now spends his time doing works of charity.

Motivation: Regain custody of his daughter; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Job, Family. Occupation: Shipwright

Voice: Thin and wheezing

Attributes [hide]

Ernest Wheatley, Male Human Monk 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)10 (+0) 14 (+2)16 (+3)
Skills Intimidation +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Conrad Clinton, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Aristocrat school at a young age so that he could practice his martial talents. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: A deep hatred of dire rats; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Disease. Bonds: Poor, Enemies, Religious. Occupation: Carter

Voice: Complex vocabulary, royal

Attributes [hide]

Conrad Clinton, Male Human Aristocrat 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Nature +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2400 sp.


Social Check DCs


Hunter Dumph, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His right hand appears badly burned and disfigured. He sports a long chestnut beard, and similarly colored long hair. His eyes, though not visible through his cowl, are green.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Around other people he will do his best to conceal his emotions and appear jolly.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Passionate, Gifted. Flaws: Shy. Bonds: Adventurer. Occupation: Barrister

Voice: Ums and uhs a lot

Attributes [hide]

Hunter Dumph, Male Human Expert 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 12 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)9 (-1) 13 (+1)7 (-2)
Skills Religion +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Warwick, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears long strands of topaz and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair is slicked back into a classic pompadour. He is baby faced.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sellsword arts, while his mother instructed him in etiquette, music and courtly manner. His family was turned out during the war. He and his family wandered south to less war torn lands. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.

Motivation: To be a Brewer again; and he is content

Ideals: Justice. Flaws: Mundane, PTSD. Bonds: Rich, Job. Occupation: Sellsword

Voice: High pitched, excited

Attributes [hide]

Hubert Warwick, Male Human Warlock 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Godfrey Rayden, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is renowned for his bright white suits and hats. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He dislikes all the random violence that takes place in the north. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He got into the Knight business at a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He ran away from his former home and has been making his living as a Knight for the past few years.

Motivation: He would like to get married and retire; and he'd like to take his coworkers down a peg

Ideals: Pacifist. Bonds: Immigrant, Adventurer, Job, Religious, Has a crush. Occupation: Knight

Voice: pre-pubescent

Attributes [hide]

Godfrey Rayden, Male Human Wizard 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)9 (-1) 15 (+2)16 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp.


Social Check DCs

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