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NPC Generator

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Advanced [show]


Hunter Tindall, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair and beard is wavy and long. His hazel eyes have a joyful gleam in them most of the time.

Personality: Hunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He feeds upon the attention of others.

History: He was born in the west, but his parents moved at a very young age to the east. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He left for the west, certain he would find work there.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Extrovert, Gifted. Bonds: Attractive, Immigrant, Adventurer. Occupation: Hunter

Voice: Rolls R's

Attributes [hide]

Hunter Tindall, Male Human Aristocrat 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Arcana +4, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 4000 sp. Eye agate (5 gp). Aquamarine (700 gp). Star rose quartz (70 gp). Malachite (5 gp). 1 Minor magic item.


Social Check DCs


Miles Darlington, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He is typically in his Carter uniform. He keeps his white hair in a pixie cut. His hazel eyes are passionate and lively.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with his god.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother took him hunting and taught him how to get in the mind of other creatures. He has achieved small success as a Carter.

Motivation: Wants to open a new tavern; and to be a architect again

Ideals: Gifted. Flaws: Shy. Bonds: Job, Religious, Nature. Occupation: Carter

Voice: Gruff and masculine

Attributes [hide]

Miles Darlington, Male Human Paladin 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)9 (-1) 13 (+1)8 (-1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Norman Brady, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a pastel costume with the symbols of the four houses of cards on his torso. His golden hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Abrasive and pushy, he has a hard time making friends. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Logical. Flaws: Insomniac, Antagonistic. Bonds: Religious. Occupation: Bather

Voice: Hollow voice

Attributes [hide]

Norman Brady, Male Human Sorcerer 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)13 (+1) 12 (+1)5 (-3)
Skills Stealth +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 600 gp. Gold and topaz bottle stopper cork (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A miniature golden chest with tiny emeralds lining the top (60 gp).


Social Check DCs


Everard Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He typically wears violet cloth garments or leather armor. Beneath his clothing is a huge mess of scar tissue. His white hair is cut short with large spiked bangs in the front. His eyes are hazel.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Everard grew up listening to his mother's many stories. Brilliant and gifted he never wanted to apply himself. Since then, he has sought to make the best of life.

Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his old friends

Ideals: Gifted, Optimist. Flaws: Terse. Bonds: Slave, Adventurer. Occupation: Actor

Voice: Loud with bravado

Attributes [hide]

Everard Kimberly, Male Human Bard 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 12 (+1)11 (+0) 12 (+1)8 (-1)
Skills Athletics -1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 2400 sp. 1 Simple lock. 1 Climber’s kit.


Social Check DCs


Balimaar Barclay, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is lazy, self-centered, vain, and jealous.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Someone believes him a fraud; and revenge

Flaws: Ugly, Selfish, Disease. Bonds: Adventurer, Enemies. Occupation: Engraver

Voice: Cold and demanding tone

Attributes [hide]

Balimaar Barclay, Male Human Monk 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 9 (-1)14 (+2) 15 (+2)8 (-1)
Skills Animal Handling +4, Deception +1
Senses Passive Perception 12
Languages Common, Druidic, Abyssal
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple -1

Possessions: 9000 cp. Fire opal (500 gp). Obsidian (15 gp).


Social Check DCs

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