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NPC Generator

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Advanced [show]


Guy Springfield, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a yellow broad hat and yellow clothes. His silver hair is greasy and uncared for. His eyes are green and catlike.

Personality: Abrasive and pushy, he has a hard time making friends. He always tries to repair and not replace. It was this mentality that drove him into the Bricklayer business.

History: He was always a brilliant, if unscrupulous mind. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world.

Ideals: Athletic, Persistence, Logical. Flaws: Ugly, Antagonistic, Insane. Occupation: Bricklayer

Voice: Irish accent

Attributes [hide]

Guy Springfield, Male Human Expert 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)8 (-1) 11 (+0)4 (-3)
Skills History +1, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Large well-done wool tapestry (600 gp).


Social Check DCs


Ernest Walcott, Male Human [Permalink]

Personal [hide]

Description: An older man who wears just a pastel suit, he is not a threatening figure. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise green. His teeth are white and perfect.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in the west, but his parents moved at a very young age to the south. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is wracked by social anxiety.

Flaws: Antagonistic, Fearful. Bonds: Attractive, In love, Immigrant. Occupation: Mayor

Voice: Raspy

Attributes [hide]

Ernest Walcott, Male Human Aristocrat 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)18 (+4) 12 (+1)10 (+0)
Skills Acrobatics +4, Investigation +7
Senses Passive Perception 11
Languages Common, Undercommon, Terran, Aquan, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +7

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Robert Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants. He is physically well-built. He wears his brown hair down. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a Doctor first and foremost. He believes firmly that knowledge should be universal. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: From birth he was tutored by a cruel and relentless mentor. His father had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Opinionated. Bonds: Attractive, Job, Mentor, Rich. Occupation: Doctor

Voice: Low rumbling, strings words together

Attributes [hide]

Robert Carlton, Male Human Ranger 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is always cut to a buzz. His hazel eyes peer out from beneath his small tan hat.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not believe in violence as a means to an end. He is a dedicated Weaver but believes his peers are too gung-ho.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. Now he works as a singing tutor during his time off.

Motivation: He has money and likes to spend it.

Ideals: Joker, Pacifist, Artistic, Logical. Bonds: Rich. Occupation: Weaver

Voice: Forgets to breathe while speaking

Attributes [hide]

Odo Kinsley, Male Human Warrior 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)13 (+1) 9 (-1)11 (+0)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Everard Adley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man likes to wear ponchos typically of a light blue in addition to tight pants. He has a black handlebar mustache and slicked back black hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Flattery will make him almost putty in your hands.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his father and his sister before him, after school he went straight into learning to become a Adventurer. He has drifted from career to career and currently works as a Adventurer.

Motivation: To share knowledge with the world; and he is unsatisfied with his job

Ideals: Opinionated, Logical. Flaws: Selfish. Bonds: Rich, Job. Occupation: Adventurer

Voice: Complex vocabulary, royal

Attributes [hide]

Everard Adley, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)12 (+1) 14 (+2)13 (+1)
Skills Sleight of Hand +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. Brass mug with jade inlays (100 gp).


Social Check DCs

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