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NPC Generator

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Advanced [show]


Peter Garfield, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears just a green suit. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel and he is always smoking a pipe.

Personality: Prone to second guessing himself, he comes off as nervous. He is an amazing painter.

History: Born in a small village he learned the ways of the warrior from his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. He inherited the family business which he has now maintained for 8 years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Gifted, Fighting. Flaws: Shy. Bonds: Job. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Peter Garfield, Male Human Bard 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 7000 sp. Alexandrite (1600 gp). Onyx (40 gp). Azurite (10 gp). Rich purple corundum (1100 gp).


Social Check DCs


Lance Middleton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He wears tan leather gloves, a tan jacket, and tight pants. His hair is short and golden. His eyes are a pleasant brown.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: When he was but 7 years old his parents immigrated from the west. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He left for the west, certain he would find work there.

Motivation: He'd like to take his coworkers down a peg; and meet up once more with his childhood friend

Flaws: Emotional. Bonds: Adventurer, Immigrant, Family, Job. Occupation: Assassin

Voice: Spits and sputters

Attributes [hide]

Lance Middleton, Male Human Rogue 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)13 (+1) 14 (+2)16 (+3)
Skills Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 1000 sp. 1 Half-Plate. 1 Chain shirt. 1 Full Plate. 1 Masterwork studded leather.


Social Check DCs


Godfrey Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair is cut short. His thin eyebrows rest above his beady gray eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in a small island village. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many illithids want him driven away.

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Nature, Enemies. Occupation: Body Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Godfrey Marleigh, Male Human Warrior 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)19 (+4) 13 (+1)10 (+0)
Skills Religion +7, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Druidic, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Drogo Dalton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a blue cloak and cross-gartered grey stockings. His brown hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: When he was but 3 years old his parents immigrated from the north. A few years later when the east was not economically sound they moved to his current location. He has achieved small success as a Server.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Job, Immigrant. Occupation: Server

Voice: Excited and jittery

Attributes [hide]

Drogo Dalton, Male Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)13 (+1) 10 (+0)16 (+3)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Balimaar Barlow, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is silver and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Balimaar was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered painting. He now mingles about in high society.

Motivation: Regain custody of his son.

Ideals: Joker, Justice, Artistic. Bonds: Rich, Family. Occupation: Stylist

Voice: Hissing voice

Attributes [hide]

Balimaar Barlow, Male Human Fighter 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 32 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)9 (-1) 13 (+1)10 (+0)
Skills Insight +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 70 pp. Tiger eye turquoise (15 gp). Blue star sapphire (800 gp). White opal (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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