Manfred Alston, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears just a tan suit. He wears his silver hair down. His brown eyes dart from person to person to random spaces in the air.
Personality: While he acts the brute, he is far gentler than he would appear. He is a bit of a xeno-phobe, disliking non-Humans.
History: Manfred was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has worked as a Herbalist like his mother before him.
Motivation: A deep hatred of giants; and doesn't want to be a herbalist and was forced into it by his family
Ideals: Fighting. Flaws: Racist. Bonds: Family, Job, Enemies. Occupation: Herbalist
Voice: Speaks with a cold
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 9 (-1) | 6 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 700 gp. Sapphire pendant on gold chain (700 gp).
Gomory Sutton, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He dresses in blue turtlenecks beneath a grey coat with black slacks. His brown hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born in the north. When Gomory reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Gomory and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Military. Occupation: Servant
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: Just what you see.
Charles Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: 5'9" and muscular, this southern man wears a pastel armored body suit, with a simple yellow line shooting up and back down. He has a very tight haircut. He has green eyes and a pastel hat with a yellow feather.
Personality: Calm and collected, he is a well trained Body Guard. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born to loving parents in a slum to the south. He helped his father out around the business and became quite the natural. He's also a talented Cook, but doesn't like to broadcast it.
Motivation: To be a Cook again.
Ideals: Athletic, Gifted. Bonds: Job, Poor. Occupation: Body Guard
Voice: Eastern European accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 47 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 9 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 |
Possessions: 300 gp. Alexandrite (1100 gp). Fire opal (1300 gp). Carnelian (70 gp). Violet garnet (1100 gp). Black pearl (1100 gp).
Manfred Kimberley, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he usually wears his pastel robe and has his axe always slung over his shoulder. He has moderate length black hair. He tend to wears goggles to shield his eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Gifted from a young age, Manfred studied abroad. His childhood dream was to be a Assassin, but he was a colossal failure. He ran away from his former home and has been making his living as a Dyer for the past few years.
Motivation: He feels kind of lost in life; and balancing his hectic life and new dyer responsibilities is difficult
Ideals: Optimist, Gifted. Flaws: Depressed. Bonds: Family, Job. Occupation: Dyer
Voice: Spits and sputters
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 32000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Don Shipley, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is constantly adorned with expensive silk clothing, often dyed in bright white and tan, and wears rings and necklaces with large, colorful gems. His hair is short and black. His blue eyes lackadaisically let the world flow into them.
Personality: He is almost excessively polite to everyone, even when angry. He has a minor phobia of water and hates getting wet.
History: He was born at the edge of vast forest. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.
Motivation: He is terrified, and will act out of fear; and to be a blacksmith again
Ideals: Athletic. Flaws: Shy, Fearful. Bonds: Rich, Nature, Job. Occupation: Spice Merchant
Voice: Switch between two voices
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 34 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2600 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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