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NPC Generator

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Advanced [show]


Aldous Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. He carries with him a set of spears, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He wears a colorful flower in his auburn hair. His violet eyes dart from person to person to random spaces in the air.

Personality: Aggressive, abrasive, and angry, Aldous embodies much of what other species detest in the Humans. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, Aldous and his spouse have recently divorced.

Motivation: He desires power and/or immortality; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Military. Occupation: Sellsword

Voice: American accent

Attributes [hide]

Aldous Wakefield, Male Human Fighter 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 60 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 15 (+2)10 (+0) 15 (+2)10 (+0)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 2d8-3, Ranged +3 / 2d8+0, Grapple +0

Possessions: 80000 cp.


Social Check DCs


Geoffrey Atterton, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears white painted combat armor at almost all times. His skin is also unnaturally pale. His hair is greying and his face has many wrinkles. His green eyes dart from person to person.

Personality: He loves telling others what to do and how they should feel about things. He is obsessed with his god.

History: When he was but 5 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Opinionated. Flaws: Ugly. Bonds: Religious, Immigrant. Occupation: Stylist

Voice: Complex vocabulary, royal

Attributes [hide]

Geoffrey Atterton, Male Human Monk 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)16 (+3) 13 (+1)12 (+1)
Skills History +5, Medicine +3
Senses Passive Perception 11
Languages Common, Aquan, Dwarven, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1300 sp.


Social Check DCs


Henry Payton, Male Human [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor. His skin is fair and his fingers are delicate and long. His auburn hair is greasy and uncared for. His brown eyes have a joyful gleam in them most of the time.

Personality: He snorts whenever he laughs or is feeling confident. He also hits on women, regardless of circumstances.

History: When he was but 3 years old his parents immigrated from the east. Henry was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Priest. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and he has a rivalry with the church that dominates his actions

Flaws: Ugly. Bonds: Has a crush, Immigrant, Job, Religious. Occupation: Priest

Voice: Pirate accent

Attributes [hide]

Henry Payton, Male Human Fighter 8
Medium (6'6") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 58 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)17 (+3) 15 (+2)9 (-1)
Skills Persuasion +2, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Goblin
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Clayden, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He wears a tan vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his tan boots flare out at the collars. His golden hair has been sun bleached extensively. He has a tattooed face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is an amazing painter.

History: Guy was born in the south. At a young age he loved to build and create. In his 11th year, his parents were killed by a illithids raid, leaving Guy alone in the world. After a stint in an orphanage, he was adopted. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A deep hatred of illithids; and someone believes him a fraud

Ideals: Gifted, Persistence. Flaws: Terse. Bonds: Attractive, Enemies. Occupation: Scribe

Voice: Uses sign language

Attributes [hide]

Guy Clayden, Male Human Commoner 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)10 (+0) 10 (+0)14 (+2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Pink pearl (120 gp). Amber (120 gp). Rhodochrosite (5 gp).


Social Check DCs


Heward Churchill, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a faded coat and loose pants complete with Stetson hat. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his father was called into army service. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Heward took refuge in the old dungeon and found the beat up bastard sword and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Ugly. Bonds: Military, Nature, Adventurer. Occupation: Mayor

Voice: Indian accent

Attributes [hide]

Heward Churchill, Male Human Monk 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)16 (+3) 8 (-1)16 (+3)
Skills Medicine +2, Survival +2
Senses Passive Perception 9
Languages Common, Undercommon, Halfling, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. Malachite (16 gp). 1 Minor magic item.


Social Check DCs

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