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NPC Generator

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Advanced [show]


Dustin Shelby, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries with him a set of swords, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His black hair is singed and shortened. He wears an eyepatch.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also has developed a complete distrust of the Dyer profession.

History: Dustin was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Dyer again; and wants to open a new tavern

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Job. Occupation: Hunter

Voice: Hissing voice

Attributes [hide]

Dustin Shelby, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)11 (+0) 11 (+0)11 (+0)
Skills Arcana +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 sp. Large well-done wool tapestry (600 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp).


Social Check DCs


Jocelyn Gracey, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears a white cloak and cross-gartered violet stockings. His black hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He served in the navy to pay for his family's outstanding loans. His father was a mechanic, and taught him how to fix just about anything. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others; and he wants nothing more than to rejoin the army

Ideals: Optimist, Persistence. Flaws: Fearful. Bonds: Nature, Military. Occupation: Assassin

Voice: Scandinavian accent

Attributes [hide]

Jocelyn Gracey, Male Human Paladin 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)11 (+0) 8 (-1)18 (+4)
Skills Investigation +2, Persuasion +6
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3200 sp.


Social Check DCs


Godfrey Dudley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.

Personality: He is mildly Human supremacist, though he does not identify as such. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born blind and as such lacked many opportunities for work. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's since become an addict/alcoholic.

Motivation: He is terrified, and will act out of fear; and a strong sense of loyalty to human people

Flaws: Ugly, Racist, Disease, Addict, Fearful. Bonds: Rich. Occupation: Mortician

Voice: Tuts and clicks tongue

Attributes [hide]

Godfrey Dudley, Male Human Bard 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)10 (+0) 11 (+0)16 (+3)
Skills Animal Handling +2, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 18000 sp. 1 Minor magic item.


Social Check DCs


Manfred Allerton, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull black iron scale mail. He is portly but not overly obese. His head has been shaved. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Manfred grew up listening to his father's many stories. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Slave, Adventurer. Occupation: Assassin

Voice: Cold and demanding tone

Attributes [hide]

Manfred Allerton, Male Human Adept 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 14 (+2)16 (+3)
Skills Athletics +4, Medicine +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 6000 sp. A delicate silver chain set with a tourmaline (20 gp). Sapphire pendant on gold chain (1200 gp). 1 Minor magic item.


Social Check DCs


William Blakely, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a perfectly clean shirt and pair of pants. He wears a feathered hat to cover his moderate length white hair. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He ran away from his former home and has been making his living as a Cartwright for the past few years.

Motivation: He is terrified, and will act out of fear; and he's attracted to the pc

Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Mentor, Job, Has a crush. Occupation: Cartwright

Voice: Relaxed voice

Attributes [hide]

William Blakely, Male Human Wizard 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 39 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)10 (+0) 11 (+0)14 (+2)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 500 gp. Carnelian (40 gp). Moss agate (6 gp). Malachite (6 gp). White opal (500 gp).


Social Check DCs

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