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NPC Generator

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Advanced [show]


Adelard Camden, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy tan suit, and carries nunchakus. His red hair is styled in orderly dreadlocks. His gray eyes are passionate and lively.

Personality: He is extraordinarily eccentric. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the south, but his parents moved at a very young age to the east. His parents enrolled him in a Paladin school at a young age so that he could practice his druidic talents. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Gifted. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Gardener

Voice: Speaks like tongue is numb

Attributes [hide]

Adelard Camden, Male Human Paladin 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 6 (-2)12 (+1) 13 (+1)5 (-3)
Skills Deception -1, Religion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp.


Social Check DCs


Alexandre Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a lot of dark rich colors, with gold accents. Beneath his clothing is a huge mess of scar tissue. He sports a long silver beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Sold as a small child to a necromancer, Alexandre was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Flaws: Antagonistic, Fearful. Bonds: Attractive, Slave, Mentor. Occupation: Cook

Voice: Hissing voice

Attributes [hide]

Alexandre Ainsley, Male Human Sorcerer 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 8 (-1)15 (+2) 12 (+1)18 (+4)
Skills Deception +6, Religion +4
Senses Passive Perception 11
Languages Common, Sylvan, Orc
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 42000 sp. 1 Breastplate. 1 Masterwork studded leather. 1 Darkwood Buckler. 1 Banded mail.


Social Check DCs


Gerard Shelly, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear flannel. He is muscular with a powerful set of arms. His hair is long and brown with streaks of chestnut, and is pulled back with small white clips. His beard is chestnut, braided, and well cared for. His violet eyes peer out from beneath his wide-brimmed white hat.

Personality: This man loves writing and to teach people writing more than just about anything. He works hard and plays hard.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Soapmaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants a kiss; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting. Flaws: Hedonist. Bonds: Poor, Has a crush. Occupation: Soapmaker

Voice: Dutch accent

Attributes [hide]

Gerard Shelly, Male Human Aristocrat 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)13 (+1) 15 (+2)12 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 4000 sp. Peridot (50 gp). Chalcedony (50 gp). Brown-green garnet (90 gp). 1 Masterwork Musical instrument. 1 Hourglass. 1 Masterwork Thieves’ tools. 1 Silver holy symbol.


Social Check DCs


Cory Kirby, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. His golden hair and beard is wavy and long. His gray eyes are slightly larger than normal.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a ruthless business man, a trait he acquired from his father.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the west.

Ideals: Disciplined, Fighting, Entrepeneur. Bonds: Attractive. Occupation: Shipwright

Voice: Pronounces difficult words wrong

Attributes [hide]

Cory Kirby, Male Human Wizard 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)18 (+4) 6 (-2)16 (+3)
Skills Nature +7, Survival +1
Senses Passive Perception 8
Languages Common, Goblin, Celestial, Gnome, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433200000

Possessions: 40 pp.


Social Check DCs


Bertram Marley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His golden hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. The war was a terrible time for him, and Bertram does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a Doctor, his mother struggled to pay the bills. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: He feels kind of lost in life.

Flaws: Antagonistic, Depressed. Bonds: Military, Poor. Occupation: Barrister

Voice: German accent

Attributes [hide]

Bertram Marley, Male Human Sorcerer 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)13 (+1) 7 (-2)10 (+0)
Skills Deception +3, Investigation +4
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 60000 cp.


Social Check DCs

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