Don Atterton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing colorful clothing, dressed as a Performer. His hair is white and very short. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is witty, but his monotone delivery comes off as unnerving He is frequently practicing swordplay.
History: Don was born in the north. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Joker, Persistence, Gifted. Flaws: Addict. Bonds: Immigrant, Military. Occupation: Performer
Voice: Indian accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 36 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 300 gp. Zircon (60 gp). Brown-green garnet (130 gp). Fire opal (700 gp). 1 Minor magic item. 1 Minor magic item.
Robert Kimberly, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears light armors faded through time and improper care. He is bald on top and has large golden tufts of hair around his ears. He is baby faced.
Personality: Confrontational and typically high on some drug or another. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Many dire rats want him driven away.
Ideals: Athletic. Flaws: Ugly, Addict, Secretive. Occupation: Armorer
Voice: Irish accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Solomon Garrick, Male Human [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, he is an attractive figure. He wears violet painted combat armor at almost all times. His black hair is greying along the sides and has receded to reveal a widow's peak. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He speaks before he thinks and is too direct. He believes the world needs to unite to get rid of dire rats once and for all.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miller arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Flaws: Impulsive. Bonds: Attractive, Enemies, Rich. Occupation: Miller
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 14 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Dwarven, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 pp. Carnelian (60 gp). Brown-green garnet (60 gp). Jasper (60 gp). 1 Masterwork Uncommon Weapon.
Nicholas Dayton, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a tan costume with the symbols of death on his torso. His skin is also unnaturally pale. His black hair is still thick. His hazel eyes dart from person to person.
Personality: He is happy with his job as a Navigator. He turns his eye from what people do, preferring to live and let live. He is an amazing painter.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He dropped out of school to support his sick mother, and resented it. He has drifted from career to career and currently works as a Navigator.
Motivation: Expand his business; and to unite with his sister
Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Job, Family. Occupation: Navigator
Voice: Spanish accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 9)
Armor Class 13
Hit Points 12 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 220 pp. Chrysoberyl (150 gp). Brown-green garnet (150 gp). Carnelian (60 gp). Freshwater pearl (15 gp). Malachite (15 gp). Moonstone (60 gp). Moonstone (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Henry Sutherland, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel, and he perpetually has his sai ready. He keeps his black hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is happy with his job as a Actor. He turns his eye from what people do, preferring to live and let live. Around other people he will do his best to conceal his emotions and appear jolly.
History: Sold as a small child to a wizard, Henry was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Balancing his hectic life and new Actor responsibilities is difficult; and wants to open a new tavern
Ideals: Fighting. Flaws: Insane, Shy. Bonds: Job, Mentor. Occupation: Actor
Voice: Posh accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 10 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1200 sp.
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