Alexandre Garfield, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his mace. He keeps his long auburn hair kept up in a rat tail. His thin eyebrows rest above his beady hazel eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Alexandre is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Born in the north to a Crown-heir, Alexandre learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Crown-heir. He has drifted from career to career and currently works as a Crown-heir.
Motivation: An old rival family wants him found.
Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Crown-heir
Voice: Aggressive tone
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 10 (+0) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Silver pearl (90 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Gomory Brady, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a grey costume with the symbols of death on his torso. He wears his hair in dreadlocks. His face is scarred and worn.
Personality: Calm and collected, he is a well trained Carter. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He ran away from his former home and has been making his living as a Carter for the past few years.
Motivation: Money/treasure; and to be a roofer again
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Job, Rich. Occupation: Carter
Voice: Stutters
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp. Peridot (70 gp). Deep blue spinel (1500 gp). Golden yellow topaz (1500 gp). Freshwater pearl (10 gp). 1 Minor magic item.
Rolf Read, Male Human [Permalink]
Personal [hide]
Description: This man wears tight fighting clothing, which leaves very little to the imagination. He is muscular with a powerful set of arms. His auburn hair, when down, is lengthy. His violet eyes are slightly larger than normal.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Sold as a small child to a brothel owner, Rolf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school before completing his studies. He was always very intelligent and has formed a secret society of specialists.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Fighting, Justice, Logical. Flaws: Secretive. Bonds: Mentor. Occupation: Banker
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 34 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +3
Possessions: 900 gp. Silver chalice with lapis lazuli gems (40 gp). Black velvet mask with numerous citrines (40 gp). 1 Minor magic item.
Ernest Wellington, Male Human [Permalink]
Personal [hide]
Description: This man is wearing colorful clothing, dressed as a Layabout. He is muscular with a powerful set of arms. His silver hair is heavily combed to the right. His otherwise smooth face is marked with small tiny scars.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. Flattery will make him almost putty in your hands.
History: Ernest was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.
Motivation: He is terrified, and will act out of fear; and he has passion for adventuring and risk
Flaws: Selfish, Fearful. Bonds: Enemies, Poor, Adventurer. Occupation: Layabout
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 7 (-2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 1400 sp. 3 Tanglefoot bags.
William Budd, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest, and carries warhammers. His moppish golden hair is in a traditional bowl cut. He has several tiny opal earrings on each ear.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also has developed a complete distrust of the Bricklayer profession.
History: Born to a pair of adventurers, William grew up listening to his mother's many stories. He worked as a nervous Mason and found it very stressful. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new mason responsibilities is difficult
Ideals: Fighting. Flaws: Insane. Bonds: Rich, Guardian, Job, Adventurer. Occupation: Mason
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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