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NPC Generator

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Advanced [show]


John Cromwell, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear ponchos typically of a light tan in addition to tight pants. His hair, while still mostly silver, has prominent grey streaks. His eyes, though not visible through his cowl, are violet.

Personality: He is overprotective of those who hire his services. He does not believe in violence as a means to an end. He is a dedicated Seamstress but believes his peers are too gung-ho.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Seamstress work with an outfit from a few towns over. Seamstress work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Seamstress.

Motivation: He is unsatisfied with his job; and to be a farmer again

Ideals: Pacifist, Entrepeneur. Bonds: Guardian, Job. Occupation: Seamstress

Voice: Low and grunting

Attributes [hide]

John Cromwell, Male Human Warrior 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 56 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 800 gp. White pearl (70 gp). Aquamarine (1200 gp).


Social Check DCs


Richard Chatham, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is portly but not overly obese. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Richard was born with his mother's beautiful face. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has dedicated himself to building a better village for his children.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Justice. Flaws: Addict, Fearful. Bonds: Attractive, Adventurer. Occupation: Knight

Voice: Squeaky

Attributes [hide]

Richard Chatham, Male Human Monk 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)8 (-1) 10 (+0)10 (+0)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 40000 cp. Golden yellow topaz (1100 gp). Black opal (1100 gp). Rhodochrosite (12 gp). Chalcedony (50 gp).


Social Check DCs


Trey Kirby, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is matted, messy, and big. His fierce blue eyes like to dwell on things.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to loving parents in a slum to the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing his hectic life and new Miner responsibilities is difficult; and he feels threatened by others

Ideals: Fighting, Athletic. Flaws: Ugly, Fearful. Bonds: Job, Poor. Occupation: Miner

Voice: Gruff and masculine

Attributes [hide]

Trey Kirby, Male Human Commoner 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)15 (+2) 16 (+3)14 (+2)
Skills Animal Handling +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gerard Branson, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He prefers to wear flannel. He has moderate length black hair. His green eyes lackadaisically let the world flow into them.

Personality: He likes to make people angry or surprised. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was raised in a forest tribe. His childhood dream was to be a Apothecary, but he was a colossal failure. He has drifted from career to career and currently works as a Locksmith.

Motivation: He's looking for his big break; and wants his loneliness to end

Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Nature, Job. Occupation: Locksmith

Voice: Soft and melodious

Attributes [hide]

Gerard Branson, Male Human Aristocrat 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)10 (+0) 9 (-1)12 (+1)
Skills Medicine +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 10 pp. Smoky quartz (20 gp). Rhodochrosite (13 gp). Deep blue spinel (500 gp). Tiger eye turquoise (13 gp). 1 Minor magic item.


Social Check DCs


Cory Alton, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has a slight overbite and is overall scrawny. His silver hair and beard is wavy and long. His gray unseeing eyes seem to look past you.

Personality: He is business-like. He takes instructions and follows them to the letter. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Sold as a small child to a necromancer, Cory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's attracted to the PC; and he is wracked by social anxiety

Ideals: Professionalism. Flaws: Disease, Fearful. Bonds: Mentor. Occupation: Baker

Voice: Jittery and nervous

Attributes [hide]

Cory Alton, Male Human Rogue 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)13 (+1) 12 (+1)9 (-1)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs

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