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Advanced [show]


Alex Vance, Male Human [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. He is physically well-built. His silver hair is braided into rings. His ears are large.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not believe in violence as a means to an end. He is a dedicated Cartwright but believes his peers are too gung-ho.

History: Born in the north to a Cartwright, Alex learned a great deal about his father's area of expertise. A gifted student he started as a Mortician, but he got bored and became a Cartwright. He ran away from his former home and has been making his living as a Cartwright for the past few years.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Passionate, Pacifist. Flaws: Ugly. Bonds: Job. Occupation: Cartwright

Voice: Slurs words

Attributes [hide]

Alex Vance, Male Human Warrior 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)14 (+2) 15 (+2)10 (+0)
Skills Animal Handling +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Druidic, Goblin
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp. White pearl (120 gp). Red garnet (120 gp). Lapis lazuli (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Westcott, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a yellow vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He is an epitome of beauty. He sports a long chestnut beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born at the edge of vast island. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.

Motivation: He desires power and/or immortality.

Flaws: Terse, Forgetful. Bonds: Attractive, Nature, Adventurer. Occupation: Bowyer

Voice: Speaks in third person

Attributes [hide]

John Westcott, Male Human Warlock 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)14 (+2) 16 (+3)11 (+0)
Skills Medicine +5, Stealth +4
Senses Passive Perception 13
Languages Common, Aquan, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 300 gp.


Social Check DCs


Geoffrey Reid, Male Human [Permalink]

Personal [hide]

Description: He wears a red armored body suit, with a simple brown line shooting up and back down. His white hair is cut short. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is a Masseuse first and foremost. He believes firmly that knowledge should be universal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He has drifted from career to career and currently works as a Masseuse.

Motivation: Sabotage a competitor.

Ideals: Optimist, Gifted. Bonds: Job, Adventurer. Occupation: Masseuse

Voice: Speaks like tongue is numb

Attributes [hide]

Geoffrey Reid, Male Human Ranger 8
Medium (5'3") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 41 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 9 (-1)12 (+1)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Giant, Infernal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 11000 sp. Smoky quartz (60 gp). Red garnet (40 gp).


Social Check DCs


Solomon Wellington, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is brown, silky, and of moderate length. His blue unseeing eyes seem to look past you.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: He desires power and/or immortality.

Ideals: Athletic. Flaws: Disease, Terse. Bonds: Attractive, Adventurer. Occupation: Ploughman

Voice: Old thin voice

Attributes [hide]

Solomon Wellington, Male Human Fighter 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)15 (+2) 16 (+3)15 (+2)
Skills Perception +6, Performance +5
Senses Passive Perception 15
Languages Common, Draconic, Infernal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 90 pp.


Social Check DCs


Drogo Wellington, Male Human [Permalink]

Personal [hide]

Description: This man typically wears blue cloth garments or leather armor. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His feathered hat is riddled with cuts and holes. His eyes are blue.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Animals are drawn to him, and he is able to talk to them.

History: When he was but 5 years old his parents immigrated from the south. After coming to the age of reason, Drogo took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.

Motivation: He is content.

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Rich, Immigrant. Occupation: Spy

Voice: Slow speaker

Attributes [hide]

Drogo Wellington, Male Human Warlock 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 10000 cp. Deep blue spinel (1300 gp). Aquamarine (1300 gp). Moonstone (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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