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Anselm Emsworth, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple grey robe with black stripes complete with hood. His silver hair is still thick. His face is scarred and worn.

Personality: He is a Shepherd first and foremost. He believes firmly that knowledge should be universal. He is obsessed with a lost civilization.

History: The child of a Seamstress, who enjoyed hunting, Anselm was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Anselm took refuge in the old dungeon and found the beat up dagger and armor he uses now. He has dedicated himself to building a better world.

Motivation: Wants to open a new tavern.

Flaws: Ugly. Bonds: Immigrant, Job, Adventurer, Nature. Occupation: Shepherd

Voice: Creaky witch voice

Attributes [hide]

Anselm Emsworth, Male Human Cleric 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)11 (+0) 12 (+1)15 (+2)
Skills History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 100 gp.


Social Check DCs


Guy Wheatley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and is well dressed, but even with his fine clothing he looks run-down. His left hand appears badly burned and disfigured. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and blue eyes are beguiling and draw you in.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has all his life been fascinated with painting.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Unemployed arts, while his mother instructed him in etiquette, music and courtly manner. He moved from fad to fad and when he turned 15 he discovered painting. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and to get a good night's sleep

Ideals: Artistic. Flaws: Insomniac. Bonds: Attractive, Rich. Occupation: Unemployed

Voice: Dark and ominous

Attributes [hide]

Guy Wheatley, Male Human Druid 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)14 (+2) 17 (+3)16 (+3)
Skills Insight +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 600 gp. Obsidian (13 gp). Eye agate (13 gp). Zircon (20 gp). 1 Minor magic item.


Social Check DCs


Chad Bradly, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is dressed in earthy colors with a black and white handkerchief worn on his right side. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also has developed a complete distrust of the Detective profession.

History: He was raised in a white middle class family as the only child. A gifted student he started as a Detective, but he got bored and became a Doctor. He struck the Doctor job and began his own company from there.

Motivation: He is currently in port desperately looking for someone to get him out; and to end his boredom

Flaws: Ugly, Depressed, Mundane. Bonds: Poor, Job, Slave. Occupation: Doctor

Voice: Speaks through clenched teeth

Attributes [hide]

Chad Bradly, Male Human Warrior 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 14 (+2)16 (+3) 16 (+3)10 (+0)
Skills Nature +5, Survival +5
Senses Passive Perception 13
Languages Common, Undercommon, Auran, Infernal
Attacks Melee +5 / 1d10+3, Ranged -1 / 1d10-3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Drogo Redfield, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of lances on his belt, each one with a opal on the hilt. His white hair is unkempt and raggedy. He has brown eyes and a grey hat with a blue feather.

Personality: Prone to second guessing himself, he comes off as nervous. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Drogo was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Performer

Voice: Spits and sputters

Attributes [hide]

Drogo Redfield, Male Human Sorcerer 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 10 (+0)9 (-1) 12 (+1)9 (-1)
Skills Religion +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hunter Wentworth, Male Human [Permalink]

Personal [hide]

Description: This man wears tattered old clothes, and sports empty pouches on his belt. He wears his hair in dreadlocks. His hazel eyes peer out from beneath his Stetson green hat.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He uses divination through singing.

History: Hunter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Like his father and his sister before him, after school he went straight into learning to become a Butcher. He tends to his Butcher job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Poor, Job. Occupation: Butcher

Voice: Hollow voice

Attributes [hide]

Hunter Wentworth, Male Human Warrior 8
Medium (6'1") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 59 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)8 (-1) 9 (-1)8 (-1)
Skills Insight +2, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: Just what you see.


Social Check DCs

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