Diggory Palomarez, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears light armors faded through time and improper care. His hair, while still mostly chestnut, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He works hard and plays hard.
History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Athletic, Fighting. Flaws: Hedonist, Mundane. Occupation: Tailor
Voice: Excited and jittery
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 44 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 400 gp. Embroidered silk and velvet mantle with numerous moonstones (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp).
Theobald Elton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears suspenders and black workpants. His shirt is violet, and he wears a heavy black leather apron most of the time. He has a small bristly mustache and wavy blonde hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: Confrontational and typically high on some drug or another. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born to loving parents in a slum to the north. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to work out more often.
Ideals: Athletic, Extrovert. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Spy
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Tiger eye turquoise (4 gp). Deep green spinel (100 gp).
Wymar Oakley, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and he perpetually has his greataxe ready. His long red hair reaches down to his waist. He wears an eyepatch.
Personality: Aggressive, abrasive, and angry, Wymar embodies much of what other species detest in the Humans. He works hard and plays hard.
History: He was born into a rich family. A freak accident while working with his Mercenary mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy.
Ideals: Fighting. Flaws: Ugly, Antagonistic, Hedonist, Disease. Bonds: Rich. Occupation: Bather
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 5 (-3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. 1 Average lock. 1 Disguise kit.
Balimaar Quinton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He typically wears a sleeveless long coat of deep tan leather and dull white iron scale mail. He has a hunchback. His hair is white and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Balimaar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a bit of a xeno-phobe, disliking non-Humans.
History: The child of western immigrants he idolized his mother. Through the years after Balimaar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Balimaar's mother didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.
Motivation: He doesn't get along with people that don't share his tastes; and he's repulsed by the pc
Ideals: Impeccable. Flaws: Ugly, Racist, Antagonistic. Bonds: Immigrant. Occupation: Spy
Voice: Posh accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp. Obsidian (16 gp). Alexandrite (1100 gp). Alexandrite (1100 gp). Black pearl (1100 gp).
Patrick Garfield, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears dark leathers with embroidery. His hair, while still mostly red, has prominent grey streaks. He has a dull look in his hazel eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He works hard and plays hard.
History: He was born to loving parents in a slum to the east. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor; and to clean up the streets
Ideals: Passionate. Flaws: Ugly, Hedonist, Disease. Bonds: Poor. Occupation: Ploughman
Voice: Speaks in third person
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 8 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 8 (-1) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Draconic, Ignan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 48000 sp. Violet garnet (900 gp). Iolite (50 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
