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NPC Generator

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Advanced [show]


Percival Whitby, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tan tunic with black highlights, and long brown pants that bunch up around his shoes. His long chestnut hair reaches down to his waist. He has several tiny opal earrings on each ear.

Personality: Confrontational and typically high on some drug or another. Percival enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born at the edge of vast mountains. He has had some formal dancing training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic, Artistic. Flaws: Addict, Hedonist. Bonds: Rich, Nature. Occupation: Sailor

Voice: Hissing voice

Attributes [hide]

Percival Whitby, Male Human Expert 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)10 (+0) 12 (+1)16 (+3)
Skills Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 8000 sp.


Social Check DCs


William Brent, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a violet coat over a pastel low-cut shirt, and a Stetson hat upon his head. Beneath his clothing is a huge mess of scar tissue. His auburn hair is greying along the sides and has receded to reveal a widow's peak. This hazel eyed westerner is not easily forgotten.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He got into the Sculptor business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He's looking for his big break.

Ideals: Optimist. Bonds: Slave, Adventurer, Job, Rich. Occupation: Sculptor

Voice: Squeaky

Attributes [hide]

William Brent, Male Human Expert 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)17 (+3) 13 (+1)10 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Aquan, Draconic, Ignan
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Dumph, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears silk and lounges about seductively, and a wedding ring on his left hand. He has moderate length blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: John was born with his mother's beautiful face. His mother had invested heavily in several trade routes and wanted him to inherit them. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, In love, Rich. Occupation: Mortician

Voice: Voice breaks

Attributes [hide]

John Dumph, Male Human Wizard 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)9 (-1) 11 (+0)12 (+1)
Skills History +1, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 27000 sp.


Social Check DCs


Aldous Bradford, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and has the majority of his body covered in plate. His chestnut hair is heavily combed to the left. His otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Aldous will drive conversation. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Aldous lived on a farm with his father, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. He has never given up on his music dream.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Athletic, Extrovert, Artistic. Bonds: Family. Occupation: Weaver

Voice: Nasally tone

Attributes [hide]

Aldous Bradford, Male Human Ranger 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp.


Social Check DCs


Raymond Dalton, Male Human [Permalink]

Personal [hide]

Description: This western man wears a custom-built plate barding that's adorned with violet lining and desert motifs. His clothes are grease stained in places. He has done his best to style his red hair to look like a famous performer. His eyes are hazel and he is always smoking a pipe.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Further he is a bit of a stoner and is frequently out of it.

History: A powerful necromancer made him what he is. A few years later when the north was not economically sound they moved to his current location. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A need for knowledge about a nearby landmark; and his relatives are trying to arrange a marriage

Ideals: Persistence. Flaws: Addict. Bonds: Poor, Immigrant, Mentor. Occupation: Engraver

Voice: Speaks like tongue is numb

Attributes [hide]

Raymond Dalton, Male Human Druid 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)5 (-3) 12 (+1)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1400 sp.


Social Check DCs

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