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NPC Generator

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Advanced [show]


Gerald Blakeley, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Detective. With bright golden hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.

Personality: He is happy with his job as a Detective. He turns his eye from what people do, preferring to live and let live. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born blind and as such lacked many opportunities for work. He moved from fad to fad and when he turned 15 he discovered singing. Now he works as a singing tutor during his time off.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Logical, Artistic. Flaws: Disease. Bonds: Job, Attractive. Occupation: Detective

Voice: Spanish accent

Attributes [hide]

Gerald Blakeley, Male Human Rogue 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)13 (+1) 9 (-1)14 (+2)
Skills History +4, Persuasion +5
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 40000 cp. Smoky quartz (70 gp). Deep green spinel (160 gp).


Social Check DCs


John Hadley, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Map Maker. His white hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He dislikes all the random violence that takes place in the west. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Sold as a small child to a necromancer, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his father out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business.

Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Enemies, Mentor. Occupation: Map Maker

Voice: Hollow voice

Attributes [hide]

John Hadley, Male Human Ranger 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)11 (+0) 10 (+0)9 (-1)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Dean Milton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown wide-brimmed hat and brown clothes. He has white hair. He is baby faced.

Personality: He can speak with the recently deceased. A true patriot, Dean would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mortician arts, while his mother instructed him in etiquette, music and courtly manner. Dean abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and regain custody of his son

Ideals: Gifted. Bonds: Military, Rich, Adventurer, Family. Occupation: Mortician

Voice: Sounds elderly

Attributes [hide]

Dean Milton, Male Human Commoner 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)13 (+1) 16 (+3)15 (+2)
Skills Perception +5, Religion +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Lance Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a wide-brimmed hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He likes to make people angry or surprised. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Lance took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich. Occupation: Bricklayer

Voice: German accent

Attributes [hide]

Lance Lincoln, Male Human Bard 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 10 (+0)13 (+1)
Skills Nature +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Conway, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His red hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great joy in being the best Server in town.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Through the years after Lewis was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Lewis's father didn't care for him much, and the feeling was mutual. He became a Server soon after.

Motivation: Balancing his hectic life and new Server responsibilities is difficult.

Ideals: Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Job, Religious. Occupation: Server

Voice: Breathy voice

Attributes [hide]

Lewis Conway, Male Human Warlock 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 51 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 17 (+3)8 (-1) 12 (+1)15 (+2)
Skills Performance +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Bloodstone (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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