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NPC Generator

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Advanced [show]


Manfred Melancon, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is wearing the road beaten gear of a warrior. Beneath his clothing is a huge mess of scar tissue. He wears a top hat to cover his moderate length silver hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: This man loves painting and to teach people painting more than just about anything. He believes the world needs to unite to get rid of drow once and for all.

History: He was always a brilliant, if unscrupulous mind. In his 13th year, his parents were killed by a drow raid, leaving Manfred alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Revenge; and he wants revenge against drow

Ideals: Fighting, Artistic, Logical. Flaws: Insane. Bonds: Slave, Enemies. Occupation: Sailor

Voice: Forgets to breathe while speaking

Attributes [hide]

Manfred Melancon, Male Human Adept 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)16 (+3) 13 (+1)10 (+0)
Skills Medicine +4, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Celestial
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 500 gp.


Social Check DCs


Lewis Marston, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is generally well dressed albeit a few years behind the times. His moppish auburn hair is in a traditional bowl cut. His eyes are green and catlike.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Gifted from a young age, Lewis studied abroad. Through the years after Lewis was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Lewis's father didn't care for him much, and the feeling was mutual. He was granted martial powers by his dying sister.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Attractive, Mentor. Occupation: Bather

Voice: Indian accent

Attributes [hide]

Lewis Marston, Male Human Warrior 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)12 (+1) 11 (+0)16 (+3)
Skills Athletics +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Patrick Charlton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears green painted combat armor at almost all times, and a wedding ring on his right hand. His blonde hair is smooth and relatively long. His face is covered beneath a completely black helmet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is obsessed with a lost civilization.

History: Born in the south his family was never financially stable. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk.

Flaws: Antagonistic. Bonds: In love, Adventurer, Poor. Occupation: Scribe

Voice: Speaks with lips pursed

Attributes [hide]

Patrick Charlton, Male Human Rogue 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)14 (+2) 11 (+0)17 (+3)
Skills Deception +5, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Hunter Royston, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a fancy tan suit. His long brown hair reaches down to his waist. His blue eyes lackadaisically let the world flow into them.

Personality: He loves telling others what to do and how they should feel about things. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Hunter was born in the south. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Athletic, Opinionated, Persistence. Bonds: Attractive, Adventurer, Religious. Occupation: Servant

Voice: Laughs frequently while speaking

Attributes [hide]

Hunter Royston, Male Human Warrior 9
Medium (5'9") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 42 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)17 (+3) 11 (+0)14 (+2)
Skills Nature +6, Persuasion +5
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Undercommon
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0

Possessions: Blue star sapphire (1300 gp). Jade (100 gp). Deep green spinel (100 gp). Rhodochrosite (13 gp). Golden yellow topaz (700 gp). Chalcedony (50 gp).


Social Check DCs


Thomas Branson, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears rags and sports a simple walking cane. He has styled his golden hair well, parting it to the left. He wears large thick round spectacles.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the west to a Bather, Thomas learned a great deal about his father's area of expertise. Brilliant and gifted he never wanted to apply himself. He has never given up on his dancing dream.

Motivation: Wants a kiss; and sabotage a competitor

Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Poor, Job, Has a crush. Occupation: Bather

Voice: Sleepy voice

Attributes [hide]

Thomas Branson, Male Human Sorcerer 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points -7 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 3 (-4)12 (+1) 9 (-1)13 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 9000 sp. Brass mug with jade inlays (600 gp). A roughly beaten golden orb (50 gp). Embroidered and bejeweled glove (2000 gp). Silver comb with moonstones (900 gp). 1 Minor magic item.


Social Check DCs

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