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NPC Generator

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Advanced [show]


Hunter Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a long blonde beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is lazy and tries to find solutions quickly.

History: Hunter lived on a farm with his father, near the main road leading to a nearby town. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's looking for his big break.

Ideals: Fighting. Flaws: Lazy. Bonds: Attractive, Adventurer, Family. Occupation: Navigator

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hunter Lindsey, Male Human Barbarian 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 34 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)11 (+0) 15 (+2)9 (-1)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Wymar Asheton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tattered old clothes. His blonde hair is unkempt and raggedy. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also has developed a complete distrust of the Detective profession.

History: He was born to loving parents in a slum to the east. His childhood dream was to be a Detective, but he was a colossal failure. He then took over the family business and is one of the better Merchant for hire.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new merchant responsibilities is difficult

Ideals: Passionate, Logical. Flaws: Ugly. Bonds: Poor, Job. Occupation: Merchant

Voice: Speaks with a cold

Attributes [hide]

Wymar Asheton, Male Human Warrior 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 17 (+3)10 (+0) 12 (+1)14 (+2)
Skills Religion +2, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 60 pp. 1 Masterwork Thieves’ tools. 1 Silk rope. 1 Masterwork Thieves’ tools.


Social Check DCs


Norman Barney, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tan leather gloves, a tan jacket, and tight pants. His hair is greying and his face has many wrinkles. He has a tattooed face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Further he is a bit of a stoner and is frequently out of it.

History: He was born into a rich family. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and to reunite with his old friends

Ideals: Optimist. Flaws: Addict. Bonds: Rich, Adventurer, Job. Occupation: Sculptor

Voice: growls and snarls, animalistic

Attributes [hide]

Norman Barney, Male Human Wizard 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)12 (+1) 12 (+1)14 (+2)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Don Rowley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears dull red sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. His golden hair is heavily combed to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Don abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Enemies, Adventurer. Occupation: Architect

Voice: Australian accent

Attributes [hide]

Don Rowley, Male Human Wizard 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)18 (+4) 13 (+1)8 (-1)
Skills Insight +3, Religion +6
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Druidic, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14432000000

Possessions: 48000 sp.


Social Check DCs


Charles Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Charles hails from a village terrorized by giants. He was taken from his home at a very young age. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Wants a kiss; and find a way to reverse the transformation of his brother

Flaws: Antagonistic. Bonds: Family, Enemies, Slave, Has a crush. Occupation: Glassblower

Voice: Spanish accent

Attributes [hide]

Charles Ramsey, Male Human Barbarian 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 43 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)10 (+0) 17 (+3)10 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. 1 Chain shirt. 1 Half-Plate. 1 Chain shirt. 1 Full Plate.


Social Check DCs

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