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NPC Generator

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Advanced [show]


Dean Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a skull on it. His head has been shaved. His eyes, though not visible through his cowl, are brown.

Personality: He is almost excessively polite to everyone, even when angry. Energy wise he seems alert and responsive.

History: He got into the Fortune-teller business at a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: Wants to raise his children well.

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Job, Family. Occupation: Fortune-teller

Voice: Jamaican accent

Attributes [hide]

Dean Wilberforce, Male Human Commoner 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)14 (+2) 14 (+2)9 (-1)
Skills Nature +4, Survival +4
Senses Passive Perception 12
Languages Common, Aquan, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 sp. 1 Superior lock. 1 Masterwork Musical instrument. 1 Crowbar.


Social Check DCs


Everard Perry, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears many layers of old clothing at all times. He has a long chestnut beard with little hanging trinkets. His eyes are hazel and catlike.

Personality: He is extraordinarily eccentric. He is skeptical of what others tell him and is slow to trust.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Ugly, Insane, Shy. Bonds: Poor, Religious, Mentor. Occupation: Brewer

Voice: Irish accent

Attributes [hide]

Everard Perry, Male Human Commoner 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills Medicine +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 700 gp. A roughly beaten golden orb (40 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Gold and topaz bottle stopper cork (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Allerton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears long strands of ruby and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His left hand appears badly burned and disfigured. His hair is black and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Thomas was born with his mother's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He is untrained/undisciplined, which makes him dangerous.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Joker. Flaws: Insane. Bonds: Rich, Attractive. Occupation: Spice Merchant

Voice: Rolls R's

Attributes [hide]

Thomas Allerton, Male Human Wizard 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)11 (+0) 13 (+1)18 (+4)
Skills Religion +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp.


Social Check DCs


Balimaar Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is renowned for his bright yellow suits and hats. His golden hair is braided into rings. His brown eyes are passionate and lively.

Personality: Confrontational and typically high on some drug or another. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of western immigrants he idolized his father. Like his father and his sister before him, after school he went straight into learning to become a Mortician. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and he feels threatened by others

Ideals: Athletic. Flaws: Addict, Fearful. Bonds: Adventurer, Immigrant, Job. Occupation: Mortician

Voice: Sore throat, cough

Attributes [hide]

Balimaar Mitchell, Male Human Paladin 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 3 (-4)14 (+2) 10 (+0)10 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 2900 sp.


Social Check DCs


Chad Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Beneath his clothing is a huge mess of scar tissue. His silver hair is long and unkept. His eyes are likewise green.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Chad grew up listening to his mother's many stories. His mother had invested heavily in several trade routes and wanted him to inherit them. He ran away from his former home and has been making his living as a Mayor for the past few years.

Motivation: He has passion for adventuring and risk; and balancing his hectic life and new mayor responsibilities is difficult

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Slave, Job, Adventurer. Occupation: Mayor

Voice: Gruff and masculine

Attributes [hide]

Chad Cumberbatch, Male Human Commoner 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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