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NPC Generator

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Advanced [show]


Charles Holton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a worn and beaten armor. His top hat is riddled with cuts and holes. His eyes are amber.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Animals are drawn to him, and he is able to talk to them.

History: The child of southern immigrants he idolized his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Armorer

Voice: French accent

Attributes [hide]

Charles Holton, Male Human Ranger 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 17 (+3)15 (+2)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Abyssal, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 800 gp. Moss agate (14 gp). Chalcedony (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Westbrook, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears baggy brown pantaloons and a blue scarf, and is pretty ugly. His moppish blonde hair is in a traditional bowl cut. His thin eyebrows rest above his beady gray eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born the only child of a wealthy merchant. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Shy. Bonds: Family. Occupation: Ploughman

Voice: Speaks with a cold

Attributes [hide]

Shane Westbrook, Male Human Warrior 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 36 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)13 (+1) 14 (+2)10 (+0)
Skills Deception +3, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Gerald Eastoft, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a red vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his red boots flare out at the collars. His silver hair is lengthy. He has a tattooed face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not trust anyone and sleeps with one eye open.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his mother's forge. He struck the Layabout job and began his own company from there.

Motivation: Balancing his hectic life and new Layabout responsibilities is difficult.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Job. Occupation: Layabout

Voice: Middle-eastern accent

Attributes [hide]

Gerald Eastoft, Male Human Rogue 8
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 24 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)8 (-1) 12 (+1)16 (+3)
Skills Nature +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1100 gp.


Social Check DCs


John Vance, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright tan suits and hats, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His brown hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a small toy that he constantly fidgets with.

History: He was born at the edge of vast desert. John abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Flaws: Depressed, Addict. Bonds: Nature, Adventurer. Occupation: Junk Dealer

Voice: Mousy voice

Attributes [hide]

John Vance, Male Human Sorcerer 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 17 (+3)17 (+3) 10 (+0)12 (+1)
Skills Athletics +2, Insight +2
Senses Passive Perception 10
Languages Common, Aquan, Infernal, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 2100 sp. 1 Silver holy symbol. 1 Healer’s kit. 1 Masterwork Thieves’ tools.


Social Check DCs


Alexandre Middleton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is typically in his Body Guard uniform. He has a long chestnut beard with little hanging trinkets. His skin is flawless and his hazel eyes scan people very quickly.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is harsh and unforgiving.

History: He got into the Body Guard business at a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He then took over the family business and is one of the better Body Guard for hire.

Motivation: Expand his business; and he is unsatisfied with his job

Flaws: Cynical, Antagonistic. Bonds: Job, Attractive, Rich. Occupation: Body Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Alexandre Middleton, Male Human Wizard 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)7 (-2) 11 (+0)12 (+1)
Skills Arcana +0, Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 16000 sp. Amber (130 gp). Deep green spinel (130 gp). Aquamarine (700 gp).


Social Check DCs

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