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NPC Generator

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Advanced [show]


Drogo Blythe, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Masseuse does. He is portly but not overly obese. His head has been shaved. His hazel eyes are slightly larger than normal.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He always tries to repair and not replace. It was this mentality that drove him into the Masseuse business.

History: His parents moved while he was still in utero so he is the first generation to be born here. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Passionate, Persistence. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Masseuse

Voice: Australian accent

Attributes [hide]

Drogo Blythe, Male Human Rogue 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)8 (-1) 11 (+0)17 (+3)
Skills History +1, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gilbert Harlow, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. With bright white hair and a scraggly beard. His eyes are likewise blue. His teeth are white and perfect.

Personality: Confrontational and typically high on some drug or another. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: When he was but 7 years old his parents immigrated from the south. A few years later when the west was not economically sound they moved to his current location. He became a Butcher soon after.

Motivation: He is unsatisfied with his job; and expand his business

Flaws: Addict. Bonds: Attractive, Adventurer, Immigrant, Job. Occupation: Butcher

Voice: Complex vocabulary, royal

Attributes [hide]

Gilbert Harlow, Male Human Monk 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)14 (+2) 16 (+3)12 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. Golden yellow topaz (400 gp). Hematite (10 gp). 1 Darkwood Buckler. 1 Breastplate.


Social Check DCs


Percival Dudley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, yellow, dusty cloak. His silver hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Percival was raised in a hard working conservative environment. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels threatened by others; and he'd like to take his coworkers down a peg

Flaws: Insane, Shy, Fearful. Bonds: Military, Job, In love. Occupation: Weaver

Voice: Old Prospector

Attributes [hide]

Percival Dudley, Male Human Bard 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)8 (-1) 8 (-1)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Average lock.


Social Check DCs


Gilbert Fawcett, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and wears a black tunic with white highlights, and long green pants that bunch up around his shoes. His right leg appears badly burned and disfigured. His hair, while still mostly silver, has prominent grey streaks. He has a tattooed face.

Personality: He dislikes all the random violence that takes place in the west. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miner. He struck the Miner job and began his own company from there.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Pacifist, Fighting. Bonds: Military, Job, Adventurer. Occupation: Miner

Voice: Scandinavian accent

Attributes [hide]

Gilbert Fawcett, Male Human Monk 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)14 (+2) 11 (+0)16 (+3)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Robert Anderton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a small bristly mustache and wavy blonde hair. He is baby faced.

Personality: He loves telling others what to do and how they should feel about things. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the east, but his parents moved at a very young age to the west. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now spends his time doing works of charity.

Motivation: Revenge; and he is unsatisfied with his job

Ideals: Opinionated, Philantrophist. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Brewer

Voice: Hard of hearing, loud

Attributes [hide]

Robert Anderton, Male Human Wizard 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)14 (+2) 14 (+2)10 (+0)
Skills Athletics +6, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 700 gp.


Social Check DCs

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