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Advanced [show]


Gomory Westbrook, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male likes to wear blue tank tops with white pants. He is tall, broad shouldered and powerfully built. He has a small bristly mustache and wavy brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Joker, Logical, Fighting. Flaws: Insomniac. Occupation: Dyer

Voice: Spanish accent

Attributes [hide]

Gomory Westbrook, Male Human Warrior 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)15 (+2) 16 (+3)11 (+0)
Skills Acrobatics +2, History +4
Senses Passive Perception 13
Languages Common, Undercommon, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4

Possessions: 300 gp. Brown-green garnet (160 gp). 1 Hourglass. 1 Masterwork Thieves’ tools. 1 Spyglass. 1 Masterwork Musical instrument.


Social Check DCs


Anthony Moreno, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He is well dressed, constantly wearing a brown suit, black shirt, and green tie. He has a hunchback. His blonde hair is slicked back into a classic pompadour. His eyes are violet and catlike.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a Merchant, his mother struggled to pay the bills. Anthony abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Enemies, Poor, Adventurer. Occupation: Unemployed

Voice: German accent

Attributes [hide]

Anthony Moreno, Male Human Bard 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)15 (+2) 15 (+2)14 (+2)
Skills Performance +4, Stealth +3
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 200 gp.


Social Check DCs


Drogo Hailey, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears black trousers with tan and green striped suspenders. He wears various colorful collared shirts. His hair is chestnut and curly. He wears large thick round spectacles.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Assassin arts, while his father instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: His spouse's relatives view him with great suspicion; and he is greedy

Ideals: Passionate. Bonds: Rich, Job, Adventurer, Family. Occupation: Assassin

Voice: Old thin voice

Attributes [hide]

Drogo Hailey, Male Human Paladin 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)13 (+1) 17 (+3)11 (+0)
Skills Acrobatics +3, Intimidation +2
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Henry Ramsey, Male Human [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a red and green robe with the hood down. He has a penchant for wearing a ring with an oversized emerald on his left hand. He has done his best to style his red hair to look like a famous performer. He has gray eyes.

Personality: Henry speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is lazy and tries to find solutions quickly.

History: He was born in a small island village. Henry liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Impeccable, Entrepeneur. Flaws: Lazy. Bonds: Rich, Nature. Occupation: Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Henry Ramsey, Male Human Monk 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)17 (+3) 17 (+3)13 (+1)
Skills Arcana +6, History +6
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Infernal
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 2000 sp. Azurite (11 gp). Tiger eye turquoise (11 gp). Citrine (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Atterton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He is wearing a long, green cloak. He has a hunchback. He keeps his golden hair in a flapper bob. He has hazel eyes.

Personality: Eccentric and domineering, Jocelyn will drive conversation. He has a minor phobia of water and hates getting wet.

History: He got into the Marshal business at a young age. He was an apprentice working in his father's forge. Some 6 years later his spouse died after the birth of his son. Heartbroken, Jocelyn never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and wants to open a new tavern

Ideals: Extrovert. Flaws: Ugly, Fearful. Bonds: Job, In love, Enemies. Occupation: Marshal

Voice: Deep voice with rolling R's

Attributes [hide]

Jocelyn Atterton, Male Human Aristocrat 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)18 (+4) 11 (+0)9 (-1)
Skills Stealth +2, Survival +2
Senses Passive Perception 10
Languages Common, Auran, Undercommon, Draconic, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1300 sp. Violet garnet (700 gp). Blue quartz (7 gp).


Social Check DCs

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