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NPC Generator

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Advanced [show]


Don Chatham, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is well dressed, constantly wearing a grey suit, brown shirt, and black tie. His auburn hair is cut short. His amber unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Don will drive conversation. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has drifted from career to career and currently works as a Ruler.

Motivation: He feels threatened by others; and he is compelled to act according to his religious beliefs

Ideals: Extrovert. Flaws: Disease, Fearful. Bonds: Religious. Occupation: Ruler

Voice: Old thin voice

Attributes [hide]

Don Chatham, Male Human Commoner 8
Medium (6'4") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 18 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)11 (+0) 6 (-2)15 (+2)
Skills History +3, Persuasion +5
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 1300 gp. Black pearl (300 gp). Violet garnet (300 gp). Star ruby (600 gp). Tiger eye turquoise (15 gp). Deep blue spinel (300 gp). Rhodochrosite (15 gp).


Social Check DCs


Arnold Clare, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is knotted and matted. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the south. Because his father participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He has built up a small fortune and can afford his own way.

Motivation: Wants a kiss; and someone believes him a fraud

Ideals: Philantrophist. Bonds: Enemies, Immigrant, Rich, Has a crush. Occupation: Apothecary

Voice: Jamaican accent

Attributes [hide]

Arnold Clare, Male Human Warlock 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)15 (+2) 14 (+2)11 (+0)
Skills Investigation +5
Senses Passive Perception 12
Languages Common, Abyssal, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 300 gp.


Social Check DCs


Anselm Northcott, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears just a white suit, and a wedding ring on his left hand. His hair is short and white. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Anselm was born in the south. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is wracked by social anxiety.

Ideals: Passionate, Persistence. Flaws: Fearful. Bonds: In love, Adventurer. Occupation: Actor

Voice: pre-pubescent

Attributes [hide]

Anselm Northcott, Male Human Warrior 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)10 (+0) 11 (+0)9 (-1)
Skills Animal Handling +2, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Clerebold Marley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses in collared shirts and wears a proper scarf over his head. His brown hair, when down, is lengthy. His thin eyebrows rest above his beady violet eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Navigator, but he was a colossal failure. He has achieved small success as a Armorer.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Logical. Flaws: Ugly, Disease. Bonds: Job. Occupation: Armorer

Voice: Indian accent

Attributes [hide]

Clerebold Marley, Male Human Cleric 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)10 (+0) 12 (+1)9 (-1)
Skills Arcana +2, Athletics +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: Just what you see.


Social Check DCs


Cory Livingstone, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in collared shirts and wears a proper scarf over his head. He wears his red hair down. His eyes are hazel.

Personality: He has a massive crush on the younger sibling of the Carter who has hired him part-time. He always tries to repair and not replace. It was this mentality that drove him into the Carter business.

History: Cory was born in the east. At a young age he loved to build and create. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To settle down with his crush; and find a way to reverse the transformation of his brother

Ideals: Persistence, Gifted. Bonds: Has a crush, In love, Family. Occupation: Carter

Voice: Speaks through clenched teeth

Attributes [hide]

Cory Livingstone, Male Human Barbarian 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)16 (+3) 14 (+2)13 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Aquan, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs

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