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NPC Generator

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Advanced [show]


Trym Winterbourne, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears skinny pants and wears a green and white robe with the hood down. His black hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Trym wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: A powerful brothel owner made him what he is. His first spouse was a Layabout, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Ideals: Disciplined. Bonds: Attractive, Family, Mentor. Occupation: Performer

Voice: Soothing and warm

Attributes [hide]

Trym Winterbourne, Male Human Rogue 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)18 (+4) 13 (+1)12 (+1)
Skills Animal Handling +3, Arcana +6
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Draconic, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Half-Plate. 1 Masterwork Heavy steel shield. 1 Chain shirt.


Social Check DCs


Guy Clifford, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely black suit with grey socks and a vest with buckled shoes. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is thinning but still full. He has gray eyes and a black hat with a grey feather.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a great chef.

History: Guy was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Animal Trainer. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and to protect his home

Ideals: Gifted. Bonds: Attractive, Job, Adventurer, Guardian. Occupation: Animal Trainer

Voice: Relaxed voice

Attributes [hide]

Guy Clifford, Male Human Commoner 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)10 (+0) 13 (+1)13 (+1)
Skills History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 3000 sp. Large well-done wool tapestry (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp).


Social Check DCs


Everard Stapleton, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a slight overbite and is overall scrawny. His broad hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Everard studied abroad. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Stableman

Voice: Scratchy, weak

Attributes [hide]

Everard Stapleton, Male Human Barbarian 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Medicine +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Kody Brixton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He dresses well, typically a more casual-formal manner. His whole body is exceptionally muscular. He sports a long chestnut beard, and similarly colored long hair. His gray eyes are slightly larger than normal.

Personality: While he acts the brute, he is far gentler than he would appear. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Miner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Kody Brixton, Male Human Wizard 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 13 (+1)12 (+1) 10 (+0)14 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 100 gp. Golden circlet with four aquamarines (1000 gp). Large well-done wool tapestry (200 gp). Solid gold idol (1200 gp). 1 Minor magic item.


Social Check DCs


Gerald Darlington, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears just a tan suit. His blonde hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Performer arts, while his mother instructed him in etiquette, music and courtly manner. After coming to the age of reason, Gerald took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Performer

Voice: Sore throat, cough

Attributes [hide]

Gerald Darlington, Male Human Adept 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)11 (+0) 10 (+0)10 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 500 gp. 1 Good lock. 1 Average lock.


Social Check DCs

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