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NPC Generator

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Advanced [show]


Gilbert Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting blue shirt and pants. He wears a Stetson hat to hide his balding. His eyes are likewise green.

Personality: Stoic and calm, he prefers to meditate than take action. He is a great chef.

History: Gifted from a young age, Gilbert studied abroad. He moved from fad to fad and when he turned 15 he discovered painting. He was granted arcane powers by his dying brother.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Disciplined, Gifted, Artistic. Bonds: Family. Occupation: Carpenter

Voice: Mousy voice

Attributes [hide]

Gilbert Gladstone, Male Human Wizard 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 15 (+2)8 (-1) 10 (+0)16 (+3)
Skills Acrobatics +0, Athletics +0
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Tourmaline (100 gp). 4 Alchemist’s fire.


Social Check DCs


Everard Law, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a large blue jacket. His white hair is drawn into a tight pony tail with a card scrunchie. His eyes are likewise brown.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is able to fit into much smaller and tighter spaces than normal.

History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Priest responsibilities is difficult; and to find somewhere to settle down

Ideals: Gifted. Flaws: Disease, Mundane. Bonds: Attractive, Job. Occupation: Priest

Voice: Uses sign language

Attributes [hide]

Everard Law, Male Human Warrior 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)15 (+2) 10 (+0)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Goblin, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Godfrey Ryland, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tight fighting clothing, which leaves very little to the imagination. His red hair is cut short. He is baby faced.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He got into the Fisher business at a young age. He was an athlete and attended two major summer competitions. He never won. He has achieved small success as a Fisher.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Fighting, Athletic. Flaws: Sensitive, Antagonistic. Bonds: Job. Occupation: Fisher

Voice: Boston accent

Attributes [hide]

Godfrey Ryland, Male Human Cleric 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)7 (-2) 12 (+1)8 (-1)
Skills Acrobatics +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 800 gp.


Social Check DCs


Ralf Rylan, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Ralf enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered singing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Athletic, Artistic. Flaws: Ugly, Greedy, Hedonist. Occupation: Healer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ralf Rylan, Male Human Bard 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 8 (-1)16 (+3) 16 (+3)12 (+1)
Skills Investigation +5, Survival +5
Senses Passive Perception 13
Languages Common, Terran, Sylvan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 3000 sp.


Social Check DCs


Ernest Kinsley, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Tanner does, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His silver hair is heavily combed to the left. His eyes, though not visible through his cowl, are hazel.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is harsh and unforgiving.

History: Gifted from a young age, Ernest studied abroad. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Further expansion of business; and he's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Job, Military. Occupation: Tanner

Voice: Relaxed voice

Attributes [hide]

Ernest Kinsley, Male Human Paladin 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)10 (+0) 12 (+1)13 (+1)
Skills Medicine +3, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp. A pair of silk slippers encrusted with tiny pearls. (70 gp).


Social Check DCs

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