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NPC Generator

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Advanced [show]


Alex Alton, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow collared shirt and black pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He has a small bristly mustache and wavy blonde hair. His eyes are hazel and catlike.

Personality: While he acts the brute, he is far gentler than he would appear. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since lost track of the people in his past.

Motivation: Wants his loneliness to end; and to reunite with his absent father

Ideals: Fighting. Bonds: Rich, Attractive, Family, Has a crush. Occupation: Herbalist

Voice: pre-pubescent

Attributes [hide]

Alex Alton, Male Human Wizard 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)11 (+0) 13 (+1)9 (-1)
Skills Intimidation +2, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 7000 sp. Blue sapphire (900 gp). Chalcedony (40 gp). Alexandrite (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Marston, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, but even with his fine clothing he looks run-down. His hair is long and silver with streaks of auburn, and is pulled back with small violet clips. His beard is auburn, braided, and well cared for. His blue eyes dart from person to person to random spaces in the air.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Thomas studied abroad. At a young age his father died while driving off some orcs. His mother being the stubborn sort decided to stay and helped train him in hand crossbow use. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thomas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud; and a deep hatred of orcs

Ideals: Gifted, Fighting. Flaws: Disease. Bonds: Poor, Enemies. Occupation: Crown-heir

Voice: Eastern European accent

Attributes [hide]

Thomas Marston, Male Human Expert 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)9 (-1) 9 (-1)12 (+1)
Skills Performance +3, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Ernest Livingstone, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a green costume with the symbols of magic on his torso. He has a very tight haircut. His thin eyebrows rest above his beady brown eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born a particularly ugly child, much to the horror of his parents. He helped his father out around the business and became quite the natural. He tends to his Engraver job now, and dutifully fulfills any obligations he has.

Motivation: To be a Sailor again; and further expansion of business

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Engraver

Voice: Sore throat, cough

Attributes [hide]

Ernest Livingstone, Male Human Rogue 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)12 (+1) 13 (+1)6 (-2)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Chad Altham, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple blue robe with tan stripes complete with hood, and sports empty pouches on his belt. He has a small bristly mustache and wavy golden hair. He tend to wears goggles to shield his eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a mechanic, and taught him how to fix just about anything. He got away from his former life and has fallen to alcoholism.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Persistence. Flaws: Addict, Disease. Bonds: Guardian, Job. Occupation: Painter

Voice: Speaks like tongue is numb

Attributes [hide]

Chad Altham, Male Human Sorcerer 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)12 (+1) 9 (-1)14 (+2)
Skills History +3, Survival +1
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: Rock crystal (60 gp). Sardonyx (60 gp). White opal (700 gp).


Social Check DCs


Gunter Vance, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a white shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His silver hair is singed and shortened. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Shy. Bonds: Poor. Occupation: Beggar

Voice: Low range voice

Attributes [hide]

Gunter Vance, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills Deception +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 2 Antitoxin. 4 Thunderstones.


Social Check DCs

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