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Advanced [show]


Theobald Clayton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears light armors faded through time and improper care. He keeps his golden hair in a flapper bob. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He will rave to anyone who will listen. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Gifted from a young age, Theobald studied abroad. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Gifted. Flaws: Insane. Bonds: Religious, Poor. Occupation: Scribe

Voice: Draws out vowels

Attributes [hide]

Theobald Clayton, Male Human Warrior 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)12 (+1) 11 (+0)17 (+3)
Skills Arcana +3, Deception +5
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Hematite (8 gp). Black pearl (900 gp). Brown-green garnet (110 gp). 1 Minor magic item.


Social Check DCs


Hugh Gyula, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Locksmith. He is portly but not overly obese. He has wavy auburn hair. He tend to wears goggles to shield his eyes.

Personality: Overbrimming with self-confidence, Hugh isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of northern immigrants he idolized his father. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Hugh took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He left for the north, certain he would find work there.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Entrepeneur. Bonds: Job, Immigrant, Nature. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Hugh Gyula, Male Human Monk 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)9 (-1) 9 (-1)15 (+2)
Skills Intimidation +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Rylan, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white hair is drawn into a tight pony tail with a card scrunchie. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born on a small isolated farm. Like his mother and his brother before him, after school he went straight into learning to become a Blacksmith. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and money/treasure

Ideals: Optimist. Bonds: Rich, Attractive, Job, Nature. Occupation: Blacksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Gerard Rylan, Male Human Adept 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)15 (+2) 12 (+1)10 (+0)
Skills Deception +2, Medicine +3
Senses Passive Perception 11
Languages Common, Giant, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 31000 sp. 1 Minor magic item.


Social Check DCs


Bertram Dryden, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He is constantly adorned with expensive silk clothing, often dyed in bright white and tan, and wears rings and necklaces with large, colorful gems. He has a hunchback. He has a long auburn beard with little hanging trinkets. He has several tiny opal earrings on each ear.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Animals are drawn to him, and he is able to talk to them.

History: He was born the only child of a wealthy merchant. Bertram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Selfish. Bonds: Rich, Adventurer. Occupation: Masseuse

Voice: Voice breaks

Attributes [hide]

Bertram Dryden, Male Human Barbarian 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 61 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 17 (+3)12 (+1) 12 (+1)12 (+1)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Browning, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue clothing when he does not wear armor. He has golden hair. He has amber eyes and a blue hat with a black feather.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. By chance he met his brother recently and the two have been together since.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Joker. Bonds: Job, Nature, Family. Occupation: Barber

Voice: Creaky witch voice

Attributes [hide]

Ralf Browning, Male Human Ranger 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)15 (+2) 12 (+1)10 (+0)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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