Drogo Browning, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and typically wears brown cloth garments or leather armor. He wears a small hat to cover his moderate length brown hair. His eyes are likewise amber. His teeth are white and perfect.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with his god.
History: Born in the south to a Miner, Drogo learned a great deal about his mother's area of expertise. His mother was a mechanic, and taught him how to fix just about anything. He struck the Miner job and began his own company from there.
Motivation: His religion dominates his actions; and wants to open a new tavern
Ideals: Persistence. Flaws: Selfish. Bonds: Attractive, Religious, Job. Occupation: Miner
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 58 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 7 (-2) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0
Possessions: 700 gp. 1 Minor magic item.
Jocelyn Springfield, Male Human [Permalink]
Personal [hide]
Description: Standing 5'10", this man wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has shaved his head bald. His eyes are violet and beady.
Personality: He is calm most of the time but flees social interaction. He is obsessed with a lost civilization.
History: He was born in the south. Jocelyn was born on a far southern mountains where he grew up under the tutelage of his father, an expert Armorer. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Flaws: Ugly, Shy. Bonds: Adventurer, Immigrant. Occupation: Armorer
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 26 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Celestial
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 7000 sp.
Gerard Compton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and tends to wear a large red jacket. His red hair is long and unkept. He tend to wears goggles to shield his eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: The child of northern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He ran away from his former home and has been making his living as a Barkeep for the past few years.
Motivation: He loathes his own lifestyle.
Ideals: Athletic, Passionate. Flaws: Ugly, Depressed. Bonds: Job, Immigrant. Occupation: Barkeep
Voice: Breathy voice
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 10 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 8 (-1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Celestial, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 3000 sp.
Dean Hornsby, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'3". He likes to wear ponchos typically of a light blue in addition to tight pants. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are hazel and catlike.
Personality: Abrasive and pushy, he has a hard time making friends. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.
Motivation: His spouse's relatives view him with great suspicion; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Shy. Bonds: Family. Occupation: Spy
Voice: Switch between two voices
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 46 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 13 (+1) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Undercommon, Gnoll, Druidic
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
Possessions: 1100 gp. 1 Minor magic item.
Roger Yorke, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears silk and lounges about seductively. He has a very tight haircut. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is lazy and tries to find solutions quickly.
History: Roger was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. Roger abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark
Flaws: Insomniac, Lazy. Bonds: Attractive, Poor, Adventurer. Occupation: Interpreter
Voice: Strong lisp
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 13 (+1) | 11 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 300 gp.
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