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Advanced [show]


Hugh Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. He wears his white hair down. This brown eyed southerner is not easily forgotten.

Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with his god.

History: His mother raised him in a mountain cabin. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. After a long history of fighting, Hugh and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Antagonistic, Racist. Bonds: Poor, Religious, Nature. Occupation: Bather

Voice: Draws out vowels

Attributes [hide]

Hugh Livingstone, Male Human Bard 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 13 (+1)11 (+0) 6 (-2)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp.


Social Check DCs


Geoffrey Tindall, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has no hair. His eyes are green and beady.

Personality: Geoffrey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born a particularly ugly child, much to the horror of his parents. His mother had invested heavily in several trade routes and wanted him to inherit them. He has dedicated himself to building a better world.

Motivation: He has money and likes to spend it; and he's looking for his big break

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Assassin

Voice: Old Prospector

Attributes [hide]

Geoffrey Tindall, Male Human Warlock 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)15 (+2) 14 (+2)16 (+3)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 12
Languages Common, Celestial, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Manfred Kinsley, Male Human [Permalink]

Personal [hide]

Description: This southern man wears tight fitting clothing which further accentuates his frame. His clothes are grease stained in places. His hair is short and silver. He has hazel eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He always tries to repair and not replace. It was this mentality that drove him into the Apothecary business.

History: Born to a pair of adventurers, Manfred grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant, Adventurer. Occupation: Apothecary

Voice: Gruff and masculine

Attributes [hide]

Manfred Kinsley, Male Human Paladin 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)14 (+2) 15 (+2)13 (+1)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Ignan, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Deep green spinel (90 gp). Aquamarine (400 gp). White pearl (90 gp). Moss agate (7 gp).


Social Check DCs


Manfred Snape, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears suspenders and grey workpants. His shirt is tan, and he wears a heavy grey leather apron most of the time. His golden hair is lengthy. His eyes, though not visible through his cowl, are violet.

Personality: A skeptical and narcissistic man, Manfred's first love is himself. His second love is also himself. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He served in the navy to pay for his family's outstanding loans. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He loathes his own lifestyle; and meet up once more with his childhood friend

Ideals: Impeccable. Flaws: Depressed. Bonds: Religious, Military, Adventurer. Occupation: Masseuse

Voice: Rolls R's

Attributes [hide]

Manfred Snape, Male Human Rogue 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)14 (+2) 13 (+1)17 (+3)
Skills Acrobatics +2, Investigation +4
Senses Passive Perception 11
Languages Common, Celestial, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4

Possessions: 2000 sp. 1 Chain shirt.


Social Check DCs


Ralf Dayton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. His blonde hair is heavily combed to the left. His eyes are violet.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: When he was but 6 years old his parents immigrated from the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Further expansion of business.

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Map Maker

Voice: American accent

Attributes [hide]

Ralf Dayton, Male Human Barbarian 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)10 (+0) 16 (+3)11 (+0)
Skills Athletics +5, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 4 Tanglefoot bags. 3 Holy water. 4 Acid flasks.


Social Check DCs

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