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Advanced [show]


Lance Reed, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, yellow cloak. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are hazel and beady.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He would like to get married and retire.

Ideals: Justice, Fighting. Flaws: Ugly. Bonds: Has a crush, Poor. Occupation: Dyer

Voice: Russian accent

Attributes [hide]

Lance Reed, Male Human Commoner 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 40 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)15 (+2) 13 (+1)9 (-1)
Skills Deception +2, Nature +5
Senses Passive Perception 11
Languages Common, Gnoll, Draconic
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Graeme, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has moderate length golden hair. He wears a mask on his face.

Personality: Cocky and sure of himself, he believes he is the best Shepherd born in the past three hundred years. Kyle is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Kyle was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting. Flaws: Addict. Bonds: Job, Family, Debt. Occupation: Shepherd

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kyle Graeme, Male Human Monk 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 7 (-2)12 (+1) 16 (+3)10 (+0)
Skills Arcana +3, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Red spinel (40 gp).


Social Check DCs


Trym Badger, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His tied-back hair is auburn. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is happy with his job as a Miller. He turns his eye from what people do, preferring to live and let live. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a white middle class family as the only child. His childhood dream was to be a Stylist, but he was a colossal failure. He was always very intelligent and has formed a secret society of specialists.

Motivation: To be a Stylist again.

Flaws: Mundane, Secretive. Bonds: Job, Family. Occupation: Miller

Voice: Boston accent

Attributes [hide]

Trym Badger, Male Human Warrior 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 15 (+2)15 (+2)
Skills Athletics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. 1 Masterwork Artisan’s tools. 1 Superior lock.


Social Check DCs


Kyle Copeland, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is well dressed, but even with his fine clothing he looks run-down. With a patchy brown beard and wild brown hair. He wears a mask on his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants his loneliness to end; and he's in love

Flaws: Antagonistic, Addict. Bonds: Rich, Adventurer, Has a crush. Occupation: Engraver

Voice: German accent

Attributes [hide]

Kyle Copeland, Male Human Wizard 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 10 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)10 (+0) 14 (+2)8 (-1)
Skills Deception +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 1200 gp. Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Wesley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man dresses well, typically a more casual-formal manner. His moppish black hair is in a traditional bowl cut. His green eyes dart from person to person to random spaces in the air.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the south, but his parents moved at a very young age to the north. When Miles reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has dedicated himself to building a better world.

Motivation: He's looking for his big break; and to reunite with his old friends

Flaws: Shy. Bonds: Attractive, Adventurer, Immigrant, Military. Occupation: Map Maker

Voice: Aggressive tone

Attributes [hide]

Miles Wesley, Male Human Druid 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)10 (+0) 12 (+1)6 (-2)
Skills Persuasion +0, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 2000 cp.


Social Check DCs

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