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Advanced [show]


Adelard Staurheim, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'6" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He sports a long chestnut beard, and similarly colored long hair. His ears are large.

Personality: His tongue was cut out and he uses sign language. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to loving parents in a slum to the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to meet his childhood hero; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Disease, Fearful. Bonds: Poor, Adventurer, Slave. Occupation: Engraver

Voice: Switch between two voices

Attributes [hide]

Adelard Staurheim, Male Human Rogue 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)13 (+1) 9 (-1)11 (+0)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Randal Northcott, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, constantly wearing a tan suit, brown shirt, and pastel tie. He has moderate length red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He pushes his goals aggressively. He is also a coward if confronted.

History: Gifted from a young age, Randal studied abroad. A few years later when the west was not economically sound they moved to his current location. He used his abilities to travel the world and help people.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Philantrophist, Gifted. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Guard

Voice: Voice breaks

Attributes [hide]

Randal Northcott, Male Human Bard 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 9 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)12 (+1) 12 (+1)7 (-2)
Skills Persuasion +1, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 700 gp.


Social Check DCs


Balimaar Addington, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and seeks redemption

Ideals: Athletic. Flaws: Ugly, Disease, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Carpenter

Voice: Uses lots of figures of speech

Attributes [hide]

Balimaar Addington, Male Human Druid 8
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 41 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)12 (+1) 14 (+2)18 (+4)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 3000 sp. Banded agate (11 gp). Obsidian (11 gp). Golden yellow topaz (1600 gp).


Social Check DCs


Theobald Lincoln, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born in a small village he learned the ways of the warrior from his mother. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Philantrophist. Bonds: Attractive, Immigrant. Occupation: Stylist

Voice: Scottish accent

Attributes [hide]

Theobald Lincoln, Male Human Monk 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)9 (-1) 14 (+2)15 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Alex Alton, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His auburn hair is smooth and relatively long. His eyes are violet and beady.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Alex is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the east; and to unite with his sister

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Family, Religious. Occupation: Adventurer

Voice: Old thin voice

Attributes [hide]

Alex Alton, Male Human Rogue 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 13 (+1)13 (+1) 10 (+0)16 (+3)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 200 gp.


Social Check DCs

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