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NPC Generator

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Advanced [show]


Anselm Brixton, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely blue suit with green socks and a vest with buckled shoes. He has a slight overbite and is overall scrawny. He has a very tight haircut. His eyes are amber.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a white middle class family as the only child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Nothing but the best is good enough for him; and expand his business

Ideals: Impeccable. Flaws: Antagonistic, Mundane, Insane. Bonds: Job. Occupation: Map Maker

Voice: Mumbles to self between sentences

Attributes [hide]

Anselm Brixton, Male Human Warrior 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)11 (+0) 7 (-2)13 (+1)
Skills Athletics +3, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +0

Possessions: Just what you see.


Social Check DCs


Simon Dryden, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a lot of dark rich colors, with gold accents. His blonde hair is thinning but still full. His violet unseeing eyes seem to look past you.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He plays an instrument quite well.

History: He got into the Carpenter business at a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has never given up on his music dream.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult.

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Family, Job. Occupation: Carpenter

Voice: Sounds elderly

Attributes [hide]

Simon Dryden, Male Human Warrior 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)6 (-2) 17 (+3)9 (-1)
Skills Animal Handling +5, Nature +0
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 7000 cp. 3 Holy water. 4 Alchemist’s fire. 3 Thunderstones.


Social Check DCs


Gerard Lester, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears light armors faded through time and improper care. He wears his chestnut hair up in a very large beehive style do. His eyes are brown.

Personality: He is almost excessively polite to everyone, even when angry. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to loving parents in a slum to the north. Through the years after Gerard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Gerard's mother didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and marry his sister to traveling adventurers

Ideals: Opinionated. Flaws: Shy, Antagonistic. Bonds: Poor. Occupation: Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gerard Lester, Male Human Warrior 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 15 (+2)10 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Large well-done wool tapestry (400 gp). Black velvet mask with numerous citrines (40 gp). 1 Masterwork Common Melee.


Social Check DCs


Kody Willoughby, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears rags and sports a simple walking cane, and is pretty ugly. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is mildly Human supremacist, though he does not identify as such. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Human compassion.

Ideals: Gifted. Flaws: Ugly, Racist, Antagonistic. Bonds: Poor, Job. Occupation: Sage

Voice: Mumbles to self between sentences

Attributes [hide]

Kody Willoughby, Male Human Bard 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)14 (+2) 10 (+0)10 (+0)
Skills Athletics +5, Deception +3
Senses Passive Perception 10
Languages Common, Draconic, Goblin
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 800 gp. Tiger eye turquoise (14 gp). 1 Masterwork Musical instrument.


Social Check DCs


Trym Rutherford, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He tends to wear a large blue jacket. He has a hunchback. His chestnut hair is lengthy and is close to two feet long. He has gleaming, smiling violet eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is able to fit into much smaller and tighter spaces than normal.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has chosen to use the inheritance that was left to him frivolously. He became a Bounty Hunter soon after.

Motivation: He seems to be bored by most things; and he is content

Ideals: Joker, Gifted. Flaws: Ugly, Mundane. Bonds: Rich, Job. Occupation: Bounty Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Trym Rutherford, Male Human Adept 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)16 (+3) 16 (+3)4 (-3)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Undercommon, Gnoll, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 100 pp. Red-brown spinel (60 gp). Tiger eye turquoise (9 gp).


Social Check DCs

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