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NPC Generator

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Advanced [show]


Norman Wade, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He very much looks the part of a Layabout. His brown hair is lengthy and is close to two feet long. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the east to a Layabout, Norman learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He is searching for what he claims is his rightful reward.

Motivation: Expand his business.

Ideals: Athletic. Flaws: Hedonist. Bonds: Job, Attractive, Adventurer. Occupation: Layabout

Voice: Switch between two voices

Attributes [hide]

Norman Wade, Male Human Expert 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)15 (+2) 14 (+2)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common, Celestial, Terran
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 200 gp. 1 Banded mail. 1 Breastplate.


Social Check DCs


Aldous Hayley, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Aldous hails from a village terrorized by gnolls. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to work out more often; and revenge

Ideals: Athletic. Flaws: Insane. Bonds: Enemies, Adventurer. Occupation: Courier

Voice: Aggressive tone

Attributes [hide]

Aldous Hayley, Male Human Fighter 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)12 (+1) 15 (+2)10 (+0)
Skills Athletics +6
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +6

Possessions: 500 gp. Lapis lazuli (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Dudley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a blue poncho over his likewise colored trousers and shirt. His hair is cut close to his head. His hazel unseeing eyes seem to look past you.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is able to fit into much smaller and tighter spaces than normal.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was granted martial powers by his dying sister.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Gifted. Flaws: Disease, Sensitive. Bonds: Attractive, Religious. Occupation: Masseuse

Voice: Speaks fast with a slight lisp

Attributes [hide]

Alex Dudley, Male Human Adept 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)10 (+0) 10 (+0)12 (+1)
Skills Medicine +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 500 gp. Rhodochrosite (10 gp). Obsidian (10 gp). 1 Minor magic item.


Social Check DCs


Alex Addington, Male Human [Permalink]

Personal [hide]

Description: He wears a red coat over a green low-cut shirt, and a top hat upon his head, and he perpetually has his kukri ready. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is calm most of the time but flees social interaction. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alex fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Mortician

Voice: Hissing voice

Attributes [hide]

Alex Addington, Male Human Rogue 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 9 (-1)8 (-1) 15 (+2)11 (+0)
Skills Athletics +1, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 44000 sp. Rhodochrosite (9 gp). Tiger eye turquoise (9 gp). 1 Minor magic item.


Social Check DCs


Chad Dalton, Male Human [Permalink]

Personal [hide]

Description: A 5'11" western man, he typically wears a sleeveless long coat of deep green leather and dull black iron scale mail. He has dyed his greying red hair a little too much giving a sharp red color. His hazel eyes peer out from beneath his wide-brimmed green hat.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: When he was but 6 years old his parents immigrated from the west. Chad abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and to reunite with his old friends

Ideals: Logical. Flaws: Ugly. Bonds: Enemies, Immigrant, Adventurer. Occupation: Dyer

Voice: Mumbles to self between sentences

Attributes [hide]

Chad Dalton, Male Human Monk 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 41 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)14 (+2) 8 (-1)9 (-1)
Skills Arcana +4, Persuasion +1
Senses Passive Perception 9
Languages Common, Sylvan, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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