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Advanced [show]


Nicholas Skelton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a well pressed and immaculate suit (or dress). He keeps his long silver hair kept up in a rat tail. His green eyes dart from person to person.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Energy wise he seems alert and responsive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his sister recently and the two have been together since.

Motivation: To protect his home; and his spouse's relatives view him with great suspicion

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Family, Guardian. Occupation: Cook

Voice: Timid voice

Attributes [hide]

Nicholas Skelton, Male Human Aristocrat 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)15 (+2) 13 (+1)9 (-1)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 800 gp. Iolite (80 gp). Obsidian (9 gp). Tiger eye turquoise (9 gp). Zircon (80 gp).


Social Check DCs


Nicholas Beverly, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a red handlebar mustache and slicked back red hair. He has gleaming, smiling hazel eyes.

Personality: Nicholas wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: Regain custody of his daughter.

Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Family, Rich. Occupation: Seamstress

Voice: Farmer accent

Attributes [hide]

Nicholas Beverly, Male Human Barbarian 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 39 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)14 (+2) 9 (-1)13 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 9
Languages Common, Draconic, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 700 gp. Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Sapphire pendant on gold chain (1600 gp). Silver ewer (90 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item.


Social Check DCs


Miles Clare, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is silver, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to loving parents in a slum to the north. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: To clean up the streets; and wants to work out more often

Ideals: Philantrophist, Fighting. Bonds: Attractive, Poor. Occupation: Actor

Voice: Spits words with contempt

Attributes [hide]

Miles Clare, Male Human Wizard 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)13 (+1) 12 (+1)11 (+0)
Skills Performance +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp. 4 Alchemist’s fire. 4 Holy water.


Social Check DCs


Conrad Cotton, Male Human [Permalink]

Personal [hide]

Description: A 5'9" western man, he wears long strands of amber and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown hair, when down, is lengthy. His thin eyebrows rest above his beady hazel eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is able to make almost anything out of random pieces of junk.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He has worked as a Ploughman like his father before him.

Motivation: He is compelled to act according to his religious beliefs; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job, Religious. Occupation: Ploughman

Voice: Squeaky

Attributes [hide]

Conrad Cotton, Male Human Warrior 8
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 79 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 18 (+4)14 (+2) 12 (+1)13 (+1)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 11
Languages Common, Draconic, Terran
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 400 gp. Fire opal (400 gp). Moonstone (80 gp). Deep green spinel (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Dalton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear brown pants and tee shirts. His hair, while still mostly auburn, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Eccentric and domineering, Drogo will drive conversation. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Extrovert. Bonds: Immigrant, Attractive, Adventurer, Military. Occupation: Shoemaker

Voice: Prounounces S like Z

Attributes [hide]

Drogo Dalton, Male Human Druid 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)15 (+2) 16 (+3)12 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 13
Languages Common, Undercommon, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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