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NPC Generator

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Advanced [show]


Roger Clive, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a robe, a symbol of the sun god around his neck, and a shortspear on his belt. His auburn hair is kept up in a ponytail inside a feathered hat. His eyes are likewise green. His teeth are white and perfect.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Persistence. Bonds: Attractive, Immigrant. Occupation: Performer

Voice: Sounds elderly

Attributes [hide]

Roger Clive, Male Human Adept 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)12 (+1) 14 (+2)10 (+0)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 300 gp.


Social Check DCs


William Blyth, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and he perpetually has his sword ready. He keeps his long white hair kept up in a rat tail. His eyes are blue and catlike.

Personality: He is extraordinarily eccentric. He also hits on women, regardless of circumstances.

History: He was born in the west, but his parents moved at a very young age to the north. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: He wants to get laid; and he's in love

Ideals: Fighting. Flaws: Insane. Bonds: Has a crush, Immigrant, Military. Occupation: Mercenary

Voice: Puts emphasis on the wrong words

Attributes [hide]

William Blyth, Male Human Fighter 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 8 (-1)13 (+1)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Theobald Deighton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a brown cloak and cross-gartered green stockings and is in decent physical shape. He is bald on top and has large auburn tufts of hair around his ears. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Flattery will make him almost putty in your hands.

History: Theobald was born in the north. At a young age he loved to build and create. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Sabotage a competitor; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice, Persistence. Flaws: Ugly, Selfish, PTSD. Occupation: Farmer

Voice: Speaks through clenched teeth

Attributes [hide]

Theobald Deighton, Male Human Ranger 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)9 (-1) 15 (+2)10 (+0)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 90 pp. Silver comb with moonstones (400 gp). A delicate brass dragon egg (30 gp). 1 Buckler. 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs


Chad Tatum, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a blue vest and prefers tan and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He is tall, broad shouldered and powerfully built. His auburn hair is lengthy and is close to two feet long. His eyes are brown.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with finding treasure.

History: His father raised him in a mountain cabin. He was an athlete and attended two major summer competitions. He never won. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Passionate, Athletic. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Farmer

Voice: Draws out vowels

Attributes [hide]

Chad Tatum, Male Human Druid 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)14 (+2) 16 (+3)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Terran, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 2800 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Hubert Clare, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blonde hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised by priests from a young age. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear.

Flaws: Ugly, Sensitive, Fearful. Bonds: Poor, Religious, Mentor. Occupation: Gardener

Voice: Can't modulate volume

Attributes [hide]

Hubert Clare, Male Human Adept 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)4 (-3) 15 (+2)15 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 20000 cp. Violet garnet (800 gp). Aquamarine (800 gp). Violet garnet (800 gp).


Social Check DCs

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