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Advanced [show]


Kody Blackwood, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He has a small toy that he constantly fidgets with.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: Wants to open a new tavern; and a deep hatred of gnolls

Ideals: Artistic, Gifted. Flaws: Ugly, Addict. Bonds: Poor, Immigrant. Occupation: Shoemaker

Voice: Jittery and nervous

Attributes [hide]

Kody Blackwood, Male Human Fighter 8
Medium (6'6") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 56 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)13 (+1) 11 (+0)10 (+0)
Skills Athletics +5
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +5

Possessions: 7000 sp. Sapphire pendant on gold chain (2500 gp). Large well-done wool tapestry (300 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His blonde hair and beard is wavy and long. He has several tiny ruby earrings on each ear.

Personality: A skeptical and narcissistic man, Everard's first love is himself. His second love is also himself. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He got into the Stylist business at a young age. His childhood dream was to be a Locksmith, but he was a colossal failure. He became a Stylist soon after.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to open a new tavern

Ideals: Impeccable, Fighting. Bonds: Rich, Religious, Job. Occupation: Stylist

Voice: Relaxed voice

Attributes [hide]

Everard Birkenhead, Male Human Adept 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)17 (+3) 14 (+2)13 (+1)
Skills Investigation +5, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 1600 sp.


Social Check DCs


Theobald Richie, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has a slight overbite and is overall scrawny. His chestnut hair is long and unkept. His eyes are a pleasant gray.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and many dire rats want him driven away

Flaws: Ugly, PTSD. Bonds: Enemies, Immigrant, Religious. Occupation: Scribe

Voice: Rhymes sentences (sorry)

Attributes [hide]

Theobald Richie, Male Human Adept 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)14 (+2) 14 (+2)11 (+0)
Skills Deception +3, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a skull on it. He wears his golden hair down. He has a tattooed face.

Personality: Aggressive, abrasive, and angry, Chad embodies much of what other species detest in the Humans. He is lazy and tries to find solutions quickly.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Interpreter arts, while his mother instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wishes to resurrect an old love; and money/treasure

Flaws: Antagonistic, Lazy. Bonds: Rich, Job, In love. Occupation: Interpreter

Voice: Pronounces difficult words wrong

Attributes [hide]

Chad Whitby, Male Human Cleric 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)9 (-1) 10 (+0)18 (+4)
Skills Intimidation +6, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 3000 cp.


Social Check DCs


Ernest Clare, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in a clean black cloak covering his clean studded leather. His hair is always cut to a buzz. His skin is flawless and his amber eyes scan people very quickly.

Personality: Abrasive and pushy, he has a hard time making friends. He also has developed a complete distrust of the Healer profession.

History: A powerful necromancer made him what he is. He helped his mother out around the business and became quite the natural. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Antagonistic. Bonds: Immigrant, Attractive, Job, Mentor. Occupation: Navigator

Voice: Thin and wheezing

Attributes [hide]

Ernest Clare, Male Human Commoner 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)7 (-2) 12 (+1)12 (+1)
Skills Animal Handling +3, History +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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