Clerebold Carlisle, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He wears a colorful flower in his auburn hair. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: Always inclined to offer people food he seems plenty friendly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His martial abilities were realized during a raid on his village. He now spends his time doing works of charity.
Motivation: Many illithids want him driven away; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist, Gifted. Bonds: Attractive, Enemies. Occupation: Tanner
Voice: Mousy voice
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 14 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 10000 cp.
Everard Tyndall, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear red pants and tee shirts. He has relatively light skin and is very physically imposing due to his abundance of muscles. His wide-brimmed hat is riddled with cuts and holes. His eyes are a pleasant amber.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: His parents moved while he was still in utero so he is the first generation to be born here. Everard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Many illithids want him driven away; and to be a guard again
Ideals: Justice, Opinionated. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Fletcher
Voice: Speaks in third person
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 8 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Azurite (8 gp). Moonstone (80 gp). 4 Antitoxin.
Everard Marlee, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'6" and wears long strands of amethyst and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His right hand appears badly burned and disfigured. His brown hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He comes from a rich southern family. Cursed with unlife at a very young age, Everard has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Impulsive, Disease. Bonds: Rich. Occupation: Bather
Voice: Voice breaks
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 70 pp.
William Hastings, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His top hat is riddled with cuts and holes. His gray eyes lackadaisically let the world flow into them.
Personality: He is irascible and easily irritated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He struck it rich when he found rare goods in large quantities. After a long history of fighting, William and his spouse have recently divorced.
Motivation: Money/treasure; and he is greedy
Ideals: Joker, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Sculptor
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 25 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).
Raymond Van Es, Male Human [Permalink]
Personal [hide]
Description: Standing 5'8", this man wears a red tunic with brown highlights, and long black pants that bunch up around his shoes. His tied-back hair is brown. His amber eyes lackadaisically let the world flow into them.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has all his life been fascinated with singing.
History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He has built up a small fortune and can afford his own way.
Motivation: Wants a kiss; and further expansion of business
Ideals: Artistic. Flaws: Mundane. Bonds: Rich, Job, Has a crush. Occupation: Tailor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Infernal, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 47000 sp. 1 Minor magic item.
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