Richard Ainsley, Male Human [Permalink]
Personal [hide]
Description: He wears baggy tan pantaloons and a grey scarf. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is smooth and relatively long. He wears large thick round spectacles.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To clean up the streets; and he feels threatened by others
Flaws: Fearful. Bonds: Attractive, Guardian, Military. Occupation: Body Guard
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Terran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gunter Clinton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears very tight pants and wife beaters, though occasionally he sports a white coat. He has blonde hair. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He also hits on women, regardless of circumstances.
History: He was born in the north, but his parents moved at a very young age to the east. He helped his mother out around the business and became quite the natural. He has achieved small success as a Tanner.
Motivation: Balancing his hectic life and new Tanner responsibilities is difficult; and he's in love
Flaws: Ugly. Bonds: Has a crush, Immigrant, Job. Occupation: Tanner
Voice: Sounds elderly
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +5
Possessions: 10 pp.
Richard Stratford, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep grey leather and dull yellow iron scale mail. He has a slight overbite and is overall scrawny. His hair is long and chestnut with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. His brown unseeing eyes seem to look past you.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is afraid of women and trembles around them
History: Richard was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He inherited the family business which he has now maintained for 13 years.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Flaws: Disease, Shy, PTSD. Bonds: Job. Occupation: Bellfounder
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Goblin, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp.
Anselm Oakley, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He is wearing colorful clothing, dressed as a Barkeep, marred by teas. With bright chestnut hair and a scraggly beard. His eyes are gray.
Personality: He has always had a great fascination with Human culture. He enjoys reading and quiet.
History: When he was but 4 years old his parents immigrated from the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Anselm's homeland. Anselm decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.
Motivation: He feels kind of lost in life; and human compassion
Ideals: Logical, Fighting. Flaws: Ugly, Racist, Depressed. Bonds: Immigrant. Occupation: Barkeep
Voice: Eastern European accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 9)
Armor Class 8
Hit Points 48 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 3d4+2, Ranged +1 / 3d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 60 pp. Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
John Snape, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has shaved his head bald. His face is scarred and worn.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He invites people to come help in his community garden.
History: He was born a particularly ugly child, much to the horror of his parents. When John reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Regain custody of his son; and wants to work out more often
Ideals: Fighting, Athletic, Justice, Philantrophist. Flaws: Ugly. Occupation: Marshal
Voice: Scratchy, weak
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Auran, Infernal, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 600 gp.
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