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Advanced [show]


Gunter Hornsby, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a brown coat over a tan low-cut shirt, and a deerstalker hat upon his head. His whole body is exceptionally muscular. He sports a long white beard, and similarly colored long hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Gunter was born with his father's beautiful face. His parents enrolled him in a Druid school at a young age so that he could practice his druidic talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's looking for his big break; and to share knowledge with the world

Ideals: Logical, Gifted. Flaws: Shy. Bonds: Immigrant, Attractive. Occupation: Weaver

Voice: Thin and wheezing

Attributes [hide]

Gunter Hornsby, Male Human Druid 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)16 (+3) 14 (+2)6 (-2)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 12
Languages Common, Ignan, Orc, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Tim Harrington, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a green suit, brown shirt, and black tie, and carries greataxes. His moppish chestnut hair is in a traditional bowl cut. He has brown eyes and a green hat with a brown feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He would rather hide behind his crafts than deal with other people.

History: Sold as a small child to a necromancer, Tim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Tim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Tim's mother didn't care for him much, and the feeling was mutual. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life; and he's repulsed by the pc

Ideals: Fighting, Artistic. Flaws: Antagonistic, Shy. Bonds: Mentor. Occupation: Unemployed

Voice: Jittery and nervous

Attributes [hide]

Tim Harrington, Male Human Wizard 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 7 (-2)12 (+1) 13 (+1)16 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 22000 cp. Jade (50 gp). Chrysoprase (70 gp). Violet garnet (500 gp). 1 Minor magic item.


Social Check DCs


Raymond Atterton, Male Human [Permalink]

Personal [hide]

Description: He wears tan leather gloves, a tan jacket, and tight pants. His chestnut hair is styled in orderly dreadlocks. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Raymond was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Wants to have a good time and be beloved; and a deep hatred of gnolls

Ideals: Optimist. Flaws: Ugly. Bonds: Nature, Religious, Enemies. Occupation: Bookbinder

Voice: Stutters

Attributes [hide]

Raymond Atterton, Male Human Monk 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)15 (+2) 14 (+2)14 (+2)
Skills Insight +5, Religion +5
Senses Passive Perception 12
Languages Common, Auran, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 500 gp.


Social Check DCs


Odo Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears light armors faded through time and improper care. His black hair is long and unkept. His eyes are blue and beady.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born a particularly ugly child, much to the horror of his parents. In his 17th year, his parents were killed by a giants raid, leaving Odo alone in the world. After a stint in an orphanage, he was adopted. Recently he has begun working with bootleggers and crooks.

Motivation: Many giants want him driven away; and a deep hatred of giants

Ideals: Athletic. Flaws: Ugly, Secretive. Bonds: Enemies. Occupation: Sellsword

Voice: Sleepy voice

Attributes [hide]

Odo Thorpe, Male Human Sorcerer 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)14 (+2) 5 (-3)9 (-1)
Skills Arcana +4, Medicine -1
Senses Passive Perception 7
Languages Common, Terran, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 2700 sp. Violet garnet (200 gp). Aquamarine (200 gp).


Social Check DCs


Lewis Abram, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Mason uniform. His red hair is lengthy. He has brown eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mason arts, while his mother instructed him in etiquette, music and courtly manner. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He inherited the family business which he has now maintained for 14 years.

Motivation: He feels threatened by others; and money/treasure

Ideals: Optimist. Flaws: Fearful. Bonds: Job, Rich, In love. Occupation: Mason

Voice: Breathy voice

Attributes [hide]

Lewis Abram, Male Human Fighter 8
Medium (5'0") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 68 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)14 (+2) 12 (+1)11 (+0)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Celestial, Goblin
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 50000 cp. Citrine (20 gp).


Social Check DCs

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