Miles Trollope, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a fancy black suit. He is tall, broad shouldered and powerfully built. His brown hair is thinning but still full. His green eyes dart from person to person to random spaces in the air.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He never wears the same outfit twice, unless he absolutely has to.
History: Miles was born with his father's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Since then, he has sought to make the best of life.
Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a mayor and was forced into it by his family
Ideals: Artistic, Optimist. Flaws: Sensitive. Bonds: Attractive, Job, Family. Occupation: Mayor
Voice: Squeaky
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 44 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 1000 sp.
Wymar Easton, Male Human [Permalink]
Personal [hide]
Description: This western man is renowned for his bright black suits and hats. His clothes are grease stained in places. He wears his auburn hair up. This brown eyed westerner is not easily forgotten.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a great chef.
History: Wymar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was granted druidic powers by his dying brother.
Motivation: He has passion for adventuring and risk.
Ideals: Gifted. Flaws: PTSD. Bonds: Poor, Immigrant, Guardian, Adventurer. Occupation: Beggar
Voice: Scottish accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 25 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 8 (-1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Aquan
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 600 gp.
Theodoric Hastings, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a red costume with the symbols of death on his torso. His brown hair is kept up in a ponytail inside a deerstalker hat. His violet eyes are passionate and lively.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was raised in a white middle class family as the only child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and human compassion
Ideals: Entrepeneur. Flaws: Racist, Mundane. Bonds: Attractive, Enemies. Occupation: Cartwright
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 4000 sp. Peridot (30 gp). Rock crystal (30 gp). Peridot (30 gp).
Theobald Braxton, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a yellow tunic with tan highlights, and long black pants that bunch up around his shoes. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.
Personality: His tongue was cut out and he uses sign language. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Theobald is combative with any and all who dare try his patience in the slightest.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.
Motivation: His relatives are trying to arrange a marriage; and he is not mentally stable, and does not behave rationally
Ideals: Justice, Logical. Flaws: Ugly, Disease, Insane. Occupation: Bounty Hunter
Voice: Can't modulate volume
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp.
Thomas Kirby, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has no hair. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born in the north, but his parents moved at a very young age to the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Immigrant. Occupation: Performer
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 17 (+3) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 400 gp. 1 Minor magic item.
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