Trym Leighton, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and is pretty ugly. His white hair is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: He is irascible and easily irritated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He served in the navy to pay for his family's outstanding loans. When Trym reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Trym and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the north
Ideals: Entrepeneur, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Barrister
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Goblin, Celestial, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3200 sp.
Gerard Norton, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a red suit, black shirt, and red tie. He wears a colorful flower in his chestnut hair. He has gray eyes and a red hat with a black feather.
Personality: He loves telling others what to do and how they should feel about things. He invites people to come help in his community garden.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.
Motivation: An old rival family wants him found.
Ideals: Opinionated, Philantrophist. Bonds: Attractive, Immigrant, Family. Occupation: Fisher
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 3 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 6 (-2) | 18 (+4) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Orc, Halfling, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 9000 cp.
Gerard Carlyle, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft black waves gently in the breeze. He has shaved his head bald. His hazel unseeing eyes seem to look past you.
Personality: He never swears and excessively uses polite adverbs when speaking. He also has developed a complete distrust of the Layabout profession.
History: Born in the west to a Shoemaker, Gerard learned a great deal about his mother's area of expertise. He struck it rich when he found rare goods in large quantities. He struck the Shoemaker job and began his own company from there.
Motivation: Sabotage a competitor.
Ideals: Athletic, Optimist. Flaws: Disease. Bonds: Rich, Job. Occupation: Shoemaker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Aquan, Giant
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 200 gp. Sard (50 gp). Iolite (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Rolf Jacobs, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He wears bulky blue painted plate armor. His long brown hair reaches down to his waist. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He snorts whenever he laughs or is feeling confident. He is harsh and unforgiving.
History: Rolf was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 7 years.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Flaws: Antagonistic. Bonds: Attractive, Poor, Job, Adventurer. Occupation: Layabout
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 22 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 400 gp. Tourmaline (50 gp). Banded agate (13 gp). Red garnet (50 gp).
Adam Whitby, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. He is portly but not overly obese. He wears his red hair up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He cannot resist a sob story and will often dote over anyone who has one.
History: A powerful brothel owner made him what he is. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now spends his time doing works of charity.
Motivation: To reunite with his absent mother; and wants to raise his children well
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Mentor, Family. Occupation: Stableman
Voice: Hissing voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Orc
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!