Heward Huckabee, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'6" and wears professional attire. His hair is always cut to a buzz. His green eyes are slightly larger than normal.
Personality: He has always had a great fascination with Human culture. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was raised in a white middle class family as the only child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: A strong sense of loyalty to Human people; and he wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Racist, Mundane. Bonds: Attractive, Military. Occupation: Blacksmith
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 35 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
Possessions: 4000 sp.
Everard Yardley, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses well, typically a more casual-formal manner. His blonde hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: Eccentric and domineering, Everard will drive conversation. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Everard lived on a farm with his father, near the main road leading to a nearby town. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.
Motivation: Regain custody of his daughter.
Ideals: Athletic, Extrovert. Bonds: Attractive, Rich, Family. Occupation: Barkeep
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: Just what you see.
Trym Atterton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses like a well dressed Roofer does. He has shaved his head bald. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Always inclined to offer people food he seems plenty friendly. He has a minor phobia of water and hates getting wet.
History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He used his abilities to travel the world and help people.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Philantrophist, Entrepeneur. Flaws: Fearful. Bonds: Job, Attractive. Occupation: Roofer
Voice: Hissing voice
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 42 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Auran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +4
Possessions: 300 gp. Black opal (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cory Eastoft, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is renowned for his bright white suits and hats. He has brown hair. He has a tattooed face.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Cory lived on a farm with his father, near the main road leading to a nearby town. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: An old rival family wants him found; and he's looking for his big break
Flaws: Shy, Antagonistic. Bonds: Family, Slave, Adventurer. Occupation: Dyer
Voice: Indian accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 69 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: 130 pp.
Gerard Langdon, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing a long, brown cloak. With a patchy silver beard and wild silver hair. His ears are large.
Personality: While he acts the brute, he is far gentler than he would appear. He does not trust anyone and sleeps with one eye open.
History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Revenge.
Ideals: Athletic, Fighting. Flaws: Ugly, Insomniac, Mundane. Bonds: Enemies. Occupation: Tanner
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 17 (+3) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 40 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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