Arnold Reid, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear red pants and tee shirts. He is portly but not overly obese. He wears a deerstalker hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born at the edge of vast desert. His father took him hunting and taught him how to get in the mind of other creatures. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He would like to get married and retire.
Ideals: Opinionated. Flaws: Insomniac. Bonds: Adventurer, Has a crush, Nature. Occupation: Doctor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp.
Raymond Wilberforce, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is cut close to his head. His eyes are amber.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Raymond was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He then took over the family business and is one of the better Locksmith for hire.
Motivation: To be a Marshal again; and money/treasure
Ideals: Disciplined. Bonds: Attractive, Rich, Job, Immigrant. Occupation: Locksmith
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 12 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 8 (-1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. Moss agate (11 gp).
Trym Sutherland, Male Human [Permalink]
Personal [hide]
Description: Standing 5'5", this man wears very tight pants and wife beaters, though occasionally he sports a black coat. His black hair is slicked back into a classic pompadour. His skin is flawless and his amber eyes scan people very quickly.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born at the edge of vast forest. When Trym reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love
Ideals: Professionalism. Flaws: Terse. Bonds: Attractive, Nature, Military. Occupation: Tailor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2800 sp. Aquamarine (400 gp). Red spinel (100 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Gerald Cason, Male Human [Permalink]
Personal [hide]
Description: He likes to wear black tank tops with brown pants, and he perpetually has his sword ready. He has done his best to style his blonde hair to look like a famous performer. His green eyes peer out from beneath his top black hat.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. As long as the job gets done he does not care how it got done.
History: He was born several months after his mother was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was always very intelligent and has formed a secret society of specialists.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Fighting, Passionate, Professionalism. Flaws: Secretive. Bonds: Military. Occupation: Apothecary
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 400 gp.
Conrad Wellington, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is generally shirtless and showing off his tattooed chest. His white hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fortune-teller arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He's also a talented Blacksmith, but doesn't like to broadcast it.
Motivation: He has passion for adventuring and risk; and he's looking for his big break
Ideals: Impeccable. Flaws: Sensitive. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Fortune-teller
Voice: Soft and mumbly
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
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