Diggory Colton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a habit of throwing himself into exceedingly dangerous situations.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the east, certain he would find work there.
Motivation: To prove his worth to the world; and he is content
Flaws: Shy, Impulsive, Mundane. Bonds: Poor, Immigrant. Occupation: Bricklayer
Voice: Low range voice
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 6
Hit Points 13 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 3 (-4) | 6 (-2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged -1 / 2d8-4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: Just what you see.
Anthony Paxton, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his golden hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He comes from a rich eastern family. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: He wants revenge against gnolls; and he feels threatened by others
Ideals: Gifted, Logical. Flaws: Ugly, Fearful. Bonds: Rich, Enemies. Occupation: Interpreter
Voice: Draws out vowels
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Giant, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp.
Theodoric Byron, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a black coat over a pastel low-cut shirt, and a Stetson hat upon his head. Beneath his clothing is a huge mess of scar tissue. He wears a colorful flower in his auburn hair. He wears round tiny glasses practically rammed into his face.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A true patriot, Theodoric would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Theodoric was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things.
Flaws: Mundane. Bonds: Slave, Attractive, Military, Family. Occupation: Animal Trainer
Voice: Hollow voice
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 15 (+2) | 17 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan, Elven, Druidic
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
Possessions: 500 gp.
Kyle Reid, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is white and curly. He has gleaming, smiling blue eyes.
Personality: Confrontational and typically high on some drug or another. He is skeptical of what others tell him and is slow to trust.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 7 years.
Motivation: Further expansion of business.
Ideals: Athletic, Artistic. Flaws: Addict, Shy. Bonds: Job. Occupation: Guard
Voice: Soft and mumbly
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 4 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 5 (-3) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 800 sp. Zircon (80 gp). Moss agate (14 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Anselm Riley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. His white hair is matted, messy, and big. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He can speak with the recently deceased. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born several months after his father was called into army service. After coming to the age of reason, Anselm took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He got away from his former life and has fallen to alcoholism.
Motivation: To prove his worth to the world.
Ideals: Gifted. Flaws: Ugly, Addict, Impulsive. Bonds: Military. Occupation: Guard
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 18 (+4) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 18000 sp. Red-brown spinel (70 gp). Deep green spinel (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!
